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UK.po - translate new strings (#7632)
Windows MSVC x64 #6630: Commit d933340 pushed by AJenbo
January 10, 2025 15:03 7m 13s master
January 10, 2025 15:03 7m 13s
Bump macOS target to 10.13.0
Windows MSVC x64 #6629: Commit e5b6120 pushed by glebm
January 10, 2025 15:01 2m 28s master
January 10, 2025 15:01 2m 28s
Add a default clock mod
Windows MSVC x64 #6628: Commit 7668de3 pushed by glebm
January 10, 2025 10:51 8m 42s master
January 10, 2025 10:51 8m 42s
Reload Lua mods when enabling/disabling
Windows MSVC x64 #6622: Commit 3b841b5 pushed by AJenbo
January 10, 2025 00:20 9m 31s master
January 10, 2025 00:20 9m 31s
Correct 9 and add 2 new translations
Windows MSVC x64 #6620: Pull request #7633 opened by Maderator3000
January 9, 2025 19:36 8m 50s Maderator3000:master
January 9, 2025 19:36 8m 50s
More dependency untangling
Windows MSVC x64 #6618: Commit d7647d6 pushed by glebm
January 9, 2025 18:19 9m 16s master
January 9, 2025 18:19 9m 16s
ru.po fixed
Windows MSVC x64 #6617: Pull request #7629 synchronize by Maderator3000
January 9, 2025 14:16 9m 51s Maderator3000:master
January 9, 2025 14:16 9m 51s
Extract HeadlessMode from diablo.h
Windows MSVC x64 #6607: Commit a7651f1 pushed by glebm
January 9, 2025 12:21 9m 35s master
January 9, 2025 12:21 9m 35s
ru.po fixed
Windows MSVC x64 #6606: Pull request #7629 opened by Maderator3000
January 9, 2025 11:32 9m 41s Maderator3000:master
January 9, 2025 11:32 9m 41s
Extract game mode out of init.cpp
Windows MSVC x64 #6604: Commit b76feb2 pushed by glebm
January 9, 2025 11:02 11m 22s master
January 9, 2025 11:02 11m 22s
Split up engine.{h,cpp}
Windows MSVC x64 #6601: Commit c31836e pushed by glebm
January 9, 2025 08:51 8m 56s master
January 9, 2025 08:51 8m 56s
Add files via upload
Windows MSVC x64 #6597: Commit cef9449 pushed by AJenbo
January 8, 2025 20:54 13m 26s master
January 8, 2025 20:54 13m 26s
Rename endian.hpp to endian_read.hpp
Windows MSVC x64 #6593: Commit dd76f17 pushed by glebm
January 8, 2025 08:38 8m 52s master
January 8, 2025 08:38 8m 52s
Extract Is{Any,None}Of out of engine.hpp
Windows MSVC x64 #6587: Commit a49b1f2 pushed by glebm
January 8, 2025 00:54 9m 7s master
January 8, 2025 00:54 9m 7s
Split endian_write from endian
Windows MSVC x64 #6586: Commit 19ccf7c pushed by glebm
January 8, 2025 00:50 4m 55s master
January 8, 2025 00:50 4m 55s
Lua mod ini file configuration
Windows MSVC x64 #6585: Commit 4931cc6 pushed by AJenbo
January 8, 2025 00:45 5m 4s master
January 8, 2025 00:45 5m 4s
Move MPQs from init to engine/assets
Windows MSVC x64 #6584: Commit affd7e8 pushed by glebm
January 7, 2025 21:03 9m 51s master
January 7, 2025 21:03 9m 51s
Fix tile incorrectly marked as solid next to crypt stairs down
Windows MSVC x64 #6575: Commit 459e814 pushed by AJenbo
January 6, 2025 04:50 7m 35s master
January 6, 2025 04:50 7m 35s
Fix nonsolid fence tiles
Windows MSVC x64 #6574: Commit 028d32f pushed by AJenbo
January 6, 2025 04:50 21s master
January 6, 2025 04:50 21s
Don't apply dungeon item validation to town items
Windows MSVC x64 #6570: Commit 0d188dd pushed by AJenbo
January 2, 2025 01:43 8m 53s master
January 2, 2025 01:43 8m 53s
Extract sound effects enum into its own file
Windows MSVC x64 #6564: Commit a12b536 pushed by glebm
December 30, 2024 12:16 8m 47s master
December 30, 2024 12:16 8m 47s
path_test: Improve failure messages
Windows MSVC x64 #6563: Commit dff288a pushed by glebm
December 30, 2024 04:08 9m 46s master
December 30, 2024 04:08 9m 46s
Upgrade vcpkg baseline commit
Windows MSVC x64 #6557: Commit 9a9a9c1 pushed by AJenbo
December 28, 2024 13:38 12m 31s master
December 28, 2024 13:38 12m 31s
Upgrade SDL2 to 2.30.10
Windows MSVC x64 #6554: Commit 5234881 pushed by AJenbo
December 28, 2024 02:18 10m 53s master
December 28, 2024 02:18 10m 53s
storm_svid: use DISPLAY_TEXTURE_FORMAT for PlayEnd
Windows MSVC x64 #6545: Commit fc0f58c pushed by AJenbo
December 26, 2024 23:12 8m 49s master
December 26, 2024 23:12 8m 49s