Fix UID issues on custom style layers #2387
Merged
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When making a scene custom it would copy the scene and thus the resulting scene would share the same uid as the original. This would mess with styles created in the future.
This PR should fix this by removing the UID when making a layer custom.
I want to make the "make custom" code more modular and re-use it on the custom portrait logic to make sure this fix get's applied everywhere.