Warning
The JAX documentation now a supported interface for interfacing with C++ and CUDA libraries. Check out the official tutorial, which should be preferred to the methods described here.
This repository is meant as a tutorial demonstrating the infrastructure required to provide custom ops in JAX when you have an existing implementation in C++ and, optionally, CUDA. I originally wanted to write this as a blog post, but there's enough boilerplate code that I ended up deciding that it made more sense to just share it as a repo with the tutorial in the README, so here we are!
The motivation for this is that in my work I want to use libraries like JAX to fit models to data in astrophysics. In these models, there is often at least one part of the model specification that is physically motivated and while there are generally existing implementations of these model elements, it is often inefficient or impractical to re-implement these as a high-level JAX function. Instead, I want to expose a well-tested and optimized implementation in C directly to JAX. In my work, this often includes things like iterative algorithms or special functions that are not well suited to implementation using JAX directly.
So, as part of updating my exoplanet library to interface with JAX, I had to learn what infrastructure was required to support this use case, and since I couldn't find a tutorial that covered all the pieces that I needed in one place, I wanted to put this together. Pretty much everything that I'll talk about is covered in more detail somewhere else (even if that somewhere is just a comment in some source code), but hopefully this summary can point you in the right direction if you have a use case like this.
A warning: I'm writing this in January 2021 (most recent update November 2023; see github for the full revision history) and much of what I'm talking about is based on essentially undocumented APIs that are likely to change. Furthermore, I'm not affiliated with the JAX project and I'm far from an expert so I'm sure there are wrong things that I say. I'll try to update this if I notice things changing or if I learn of issues, but no promises! So, MIT license and all that: use at your own risk.
As I mentioned previously, this tutorial is built on a lot of existing literature and I won't reproduce all the details of those documents here, so I wanted to start by listing the key resources that I found useful:
-
The How primitives work tutorial in the JAX documentation includes almost all the details about how to expose a custom op to JAX and spending some quality time with that tutorial is not wasted time. The only thing missing from that document is a description of how to use the XLA CustomCall interface.
-
Which brings us to the XLA custom calls documentation. This page is pretty telegraphic, but it includes a description of the interface that your custom call functions need to support. In particular, this is where the differences in interface between the CPU and GPU are described, including things like the "opaque" parameter and how multiple outputs are handled.
-
I originally learned how to write the pybind11 interface for an XLA custom call from the danieljtait/jax_xla_adventures repository by Dan Tait on GitHub. Again, this doesn't include very many details, but that's really a benefit here because it really distills the infrastructure to a place where I could understand what was going on.
-
Finally, much of what I know about this topic, I learned from spelunking in the jaxlib source code on GitHub. That code is pretty readable and includes good comments most of the time so that's a good place to look if you get stuck since folks there might have already faced the issue.
In frameworks like JAX (or Theano, or TensorFlow, or PyTorch, to name a few), models are defined as a collection of operations or "ops" that can be chained, fused, or differentiated in clever ways. For our purposes, an op defines a function that knows:
- how the input and output parameter shapes and types are related,
- how to compute the output from a set of inputs, and
- how to propagate derivatives using the chain rule.
There are a lot of choices about where you draw the lines around a single op and there will be tradeoffs in terms of performance, generality, ease of use, and other factors when making these decisions. In my experience, it is often best to define the minimal scope ops and then allow your framework of choice to combine it efficiently with the rest of your model, but there will always be counter examples.
In this section I'll describe the application presented in this project. Feel free to skip this if you just want to get to the technical details.
This project exposes a single jit-able and differentiable JAX operation to solve Kepler's equation, a tool that is used for computing gravitational orbits in astronomy. This is basically the "hello world" example that I use whenever learning about something like this. For example, I have previously written about how to expose such an op when using Stan. The implementation used in that post and the one used here are not meant to be the most robust or efficient, but it is relatively simple and it exposes some of the interesting issues that one might face when writing custom JAX ops. If you're interested in the mathematical details, take a look at my blog post, but the key point for now is that this operation involves solving a transcendental equation, and in this tutorial we'll use a simple iterative method that you'll find in the kepler.h header file. Then, the derivatives of this operation can be evaluated using implicit differentiation. Unlike in the previously mentioned blog post, our operation will actually return the sine and cosine of the eccentric anomaly, since that's what most high performance versions of this function would return and because the way XLA handles ops with multiple outputs is a little funky.
One important question to answer first is: "should I actually write a custom JAX extension?" If you're here, you've probably already thought about that, but I wanted to emphasize a few points to consider.
-
Performance: The main reason why you might want to implement a custom op for JAX is performance. JAX's JIT compiler can get great performance in a broad range of applications, but for some of the problems I work on, finely-tuned C++ can be much faster. In my experience, iterative algorithms, other special functions, or code with complicated logic are all examples of places where a custom op might greatly improve performance. I'm not always good at doing this, but it's probably worth benchmarking performance of a version of your code implemented directly in high-level JAX against your custom op.
-
Autodiff: One thing that is important to realize is that the extension that we write won't magically know how to propagate derivatives. Instead, we'll be required to provide a JAX interface for applying the chain rule to out op. In other words, if you're setting out to wrap that huge Fortran library that has been passed down through the generations, the payoff might not be as great as you hoped unless (a) the code already provides operations for propagating derivatives (in which case you JAX op probably won't support second and higher order differentiation), or (b) you can easily compute the differentiation rules using the algorithm that you already have (which is the case we have for our example application here). In my work, I try (sometimes unsuccessfully) to identify the minimum number and size of ops that I can get away with and then implement most of my models directly in JAX. In our demo application, for example, I could have chosen to make an XLA op generating a full radial velocity model, instead of just solving Kepler's equation, and that might (or might not) give better performance. But, the differentiation rules are much simpler the way it is implemented.
The files in this repo come in three categories:
-
In the root directory, there are the standard packaging files like a
pyproject.toml
. Most of this setup is pretty standard, but I'll highlight some unique elements in the packaging section below. -
Next, the
src/kepler_jax
directory is a Python module with the definition of our JAX primitive roughly following the JAX How primitives work tutorial. -
Finally, the C++ and CUDA code implementing our XLA op live in the
lib
directory. Thepybind11_kernel_helpers.h
andkernel_helpers.h
headers are boilerplate necessary for building in the interface. The rest of the files include the code specific for this implementation, but I'll describe this in more detail below.
The algorithm for our example problem is is implemented in the lib/kepler.h
header and I won't go into details about the algorithm here, but the main point
is that this could be an implementation built on any external library that you
can call from C++ and, if you want to support GPU usage, CUDA. That header file
includes a single function compute_eccentric_anomaly
with the following
signature:
template <typename T>
void compute_eccentric_anomaly(
const T& mean_anom, const T& ecc, T* sin_ecc_anom, T* cos_ecc_anom
);
This is the function that we want to expose to JAX.
As described in the XLA documentation, the signature for a CPU XLA custom call in C++ is:
void custom_call(void* out, const void** in);
where, as you might expect, the elements of in
point to the input values. So,
in our case, the inputs are an integer giving the dimension of the problem
size
, an array with the mean anomalies mean_anomaly
, and an array of
eccentricities ecc
. Therefore, we might parse the input as follows:
#include <cstdint> // int64_t
template <typename T>
void cpu_kepler(void *out, const void **in) {
const std::int64_t size = *reinterpret_cast<const std::int64_t *>(in[0]);
const T *mean_anom = reinterpret_cast<const T *>(in[1]);
const T *ecc = reinterpret_cast<const T *>(in[2]);
}
Here we have used a template so that we can support both single and double precision version of the op.
The output parameter is somewhat more complicated. If your op only has one output, you would access it using
T *result = reinterpret_cast<T *>(out);
but when you have multiple outputs, things get a little hairy. In our example,
we have two outputs, the sine sin_ecc_anom
and cosine cos_ecc_anom
of the
eccentric anomaly. Therefore, our out
parameter -- even though it looks like a
void*
-- is actually a void**
! Therefore, we will access the output as
follows:
template <typename T>
void cpu_kepler(void *out_tuple, const void **in) {
// ...
void **out = reinterpret_cast<void **>(out_tuple);
T *sin_ecc_anom = reinterpret_cast<T *>(out[0]);
T *cos_ecc_anom = reinterpret_cast<T *>(out[1]);
}
Then finally, we actually apply the op and the full implementation, which you
can find in lib/cpu_ops.cc
is:
// lib/cpu_ops.cc
#include <cstdint>
template <typename T>
void cpu_kepler(void *out_tuple, const void **in) {
const std::int64_t size = *reinterpret_cast<const std::int64_t *>(in[0]);
const T *mean_anom = reinterpret_cast<const T *>(in[1]);
const T *ecc = reinterpret_cast<const T *>(in[2]);
void **out = reinterpret_cast<void **>(out_tuple);
T *sin_ecc_anom = reinterpret_cast<T *>(out[0]);
T *cos_ecc_anom = reinterpret_cast<T *>(out[1]);
for (std::int64_t n = 0; n < size; ++n) {
compute_eccentric_anomaly(mean_anom[n], ecc[n], sin_ecc_anom + n, cos_ecc_anom + n);
}
}
and that's it!
Now that we have an implementation of our XLA custom call target, we need to
expose it to JAX. This is done by compiling a CPython module that wraps this
function as a PyCapsule
type. This can be done using pybind11,
Cython, SWIG, or the Python C API directly, but for this example we'll use
pybind11 since that's what I'm most familiar with. The LAPACK ops in
jaxlib are implemented using Cython if you'd like to see an
example of how to do that.
Another choice that I've made is to use scikit-build-core and CMake to build the extensions. Another build option would be to use bazel to compile the code, like the JAX project, but I don't have any experience with it, so I decided to stick with what I know. The key point is that we're just compiling a regular old Python module, so you can use whatever infrastructure you're familiar with!
With these choices out of the way, the boilerplate code required to define the
interface is, using the cpu_kepler
function defined in the previous section as
follows:
// lib/cpu_ops.cc
#include <pybind11/pybind11.h>
// If you're looking for it, this function is actually implemented in
// lib/pybind11_kernel_helpers.h
template <typename T>
pybind11::capsule EncapsulateFunction(T* fn) {
return pybind11::capsule((void*)fn, "xla._CUSTOM_CALL_TARGET");
}
pybind11::dict Registrations() {
pybind11::dict dict;
dict["cpu_kepler_f32"] = EncapsulateFunction(cpu_kepler<float>);
dict["cpu_kepler_f64"] = EncapsulateFunction(cpu_kepler<double>);
return dict;
}
PYBIND11_MODULE(cpu_ops, m) { m.def("registrations", &Registrations); }
In this case, we're exporting a separate function for both single and double precision. Another option would be to pass the data type to the function and perform the dispatch logic directly in C++, but I find it cleaner to do it like this.
With that out of the way, the actual build routine is defined in the following files:
-
In
./pyproject.toml
, we specify thatpybind11
andscikit-build-core
are required build dependencies and that we'll usescikit-build-core
as the build backend. -
Then,
CMakeLists.txt
defines the build process for CMake using pybind11's support for CMake builds. This will also, optionally, build the GPU ops as discussed below.
With these files in place, we can now compile our XLA custom call ops using
pip install .
The final thing that I wanted to reiterate in this section is that
kepler_jax.cpu_ops
is just a regular old CPython extension module, so anything
that you already know about packaging C extensions or any other resources that
you can find on that topic can be applied. This wasn't obvious when I first
started learning about this so I definitely went down some rabbit holes that
hopefully you can avoid.
The main components that are required to now call our custom op from JAX are well covered by the How primitives work tutorial, so I won't reproduce all of that here. Instead I'll summarize the key points and then provide the missing part. If you haven't already, you should definitely read that tutorial before getting started on this part.
In summary, we will define a jax.core.Primitive
object with an "abstract
evaluation" rule (see src/kepler_jax/kepler_jax.py
for all the details)
following the primitives tutorial. Then, we'll add a "translation rule" and a
"JVP rule". We're lucky in this case, and we don't need to add a "transpose
rule". JAX can actually work that out automatically, since our primitive is not
itself used in the calculation of the output tangents. This won't always be
true, and the How primitives work tutorial includes an example
of what to do in that case.
Before defining these rules, we need to register the custom call target with
JAX. To do that, we import our compiled cpu_ops
extension module from above
and use the registrations
dictionary that we defined:
from jax.lib import xla_client
from kepler_jax import cpu_ops
for _name, _value in cpu_ops.registrations().items():
xla_client.register_custom_call_target(_name, _value, platform="cpu")
Then, the lowering rule is defined roughly as follows (the one you'll find in the source code is a little more complicated since it supports both CPU and GPU translation):
# src/kepler_jax/kepler_jax.py
import numpy as np
from jax.interpreters import mlir
from jaxlib.mhlo_helpers import custom_call
def _kepler_lowering(ctx, mean_anom, ecc):
# Checking that input types and shape agree
assert mean_anom.type == ecc.type
# Extract the numpy type of the inputs
mean_anom_aval, ecc_aval = ctx.avals_in
np_dtype = np.dtype(mean_anom_aval.dtype)
# The inputs and outputs all have the same shape and memory layout
# so let's predefine this specification
dtype = mlir.ir.RankedTensorType(mean_anom.type)
dims = dtype.shape
layout = tuple(range(len(dims) - 1, -1, -1))
# The total size of the input is the product across dimensions
size = np.prod(dims).astype(np.int64)
# We dispatch a different call depending on the dtype
if np_dtype == np.float32:
op_name = "cpu_kepler_f32"
elif np_dtype == np.float64:
op_name = "cpu_kepler_f64"
else:
raise NotImplementedError(f"Unsupported dtype {np_dtype}")
return custom_call(
op_name,
# Output types
result_types=[dtype, dtype],
# The inputs:
operands=[mlir.ir_constant(size), mean_anom, ecc],
# Layout specification:
operand_layouts=[(), layout, layout],
result_layouts=[layout, layout]
).results
mlir.register_lowering(
_kepler_prim,
_kepler_lowering,
platform="cpu")
There appears to be a lot going on here, but most of it is just type checking.
The main meat of it is the custom_call
function which is a thin convenience
wrapper around the mhlo.CustomCallOp
(documented
here).
Here's a summary of its arguments:
-
The first argument is the name that you gave your
PyCapsule
in theregistrations
dictionary inlib/cpu_ops.cc
. You can check what names your capsules had by looking atcpu_ops.registrations().keys()
. -
Then, the two following arguments give the "type" of the outputs, and specify the input arguments (operands). In this context, a "type" is specified by a data type defining the size of each dimension (what I would normally call the shape), and the type of the array (e.g. float32). In this case, both our outputs have the same type/shape.
-
Finally, with the last two arguments, we specify the memory layout of both input and output buffers.
It's worth remembering that we're expecting the first argument to our function
to be the size of the arrays, and you'll see that that is included as a
mlir.ir_constant
parameter.
I'm not going to talk about the JVP rule here since it's quite problem
specific, but I've tried to comment the code reasonably thoroughly so check out
the code in src/kepler_jax/kepler_jax.py
if you're interested, and open an
issue if anything isn't clear.
The custom call on the GPU isn't terribly different from the CPU version above,
but the syntax is somewhat different and there's a heck of a lot more
boilerplate required. Since we need to compile and link CUDA code, there are
also a few more packaging steps, but we'll get to that in the next section. The
description in this section is a little all over the place, but the key files to
look at to get more info are (a) lib/gpu_ops.cc
for the dispatch functions
called from Python, and (b) lib/kernels.cc.cu
for the CUDA code implementing
the kernel.
The signature for the GPU custom call is:
// lib/kernels.cc.cu
template <typename T>
void gpu_kepler(
cudaStream_t stream, void **buffers, const char *opaque, std::size_t opaque_len
);
The first parameter is a CUDA stream, which I won't talk about at all because I
don't really know very much about GPU programming and we don't really need to
worry about it for now. Then you'll notice that the inputs and outputs are all
provided as a single void**
buffer. These will be ordered such that our access
code from above is replaced by:
// lib/kernels.cc.cu
template <typename T>
void gpu_kepler(
cudaStream_t stream, void **buffers, const char *opaque, std::size_t opaque_len
) {
const T *mean_anom = reinterpret_cast<const T *>(buffers[0]);
const T *ecc = reinterpret_cast<const T *>(buffers[1]);
T *sin_ecc_anom = reinterpret_cast<T *>(buffers[2]);
T *cos_ecc_anom = reinterpret_cast<T *>(buffers[3]);
}
where you might notice that the size
parameter is no longer one of the inputs.
Instead the array size is passed using the opaque
parameter since its value is
required on the CPU and within the GPU kernel (see the XLA custom
calls documentation for more details). To use this opaque
parameter, we will define a type to hold size
:
// lib/kernels.h
struct KeplerDescriptor {
std::int64_t size;
};
and then the following boilerplate to serialize it:
// lib/kernel_helpers.h
#include <string>
// Note that bit_cast is only available in recent C++ standards so you might need
// to provide a shim like the one in lib/kernel_helpers.h
template <typename T>
std::string PackDescriptorAsString(const T& descriptor) {
return std::string(bit_cast<const char*>(&descriptor), sizeof(T));
}
// lib/pybind11_kernel_helpers.h
#include <pybind11/pybind11.h>
template <typename T>
pybind11::bytes PackDescriptor(const T& descriptor) {
return pybind11::bytes(PackDescriptorAsString(descriptor));
}
This serialization procedure should then be exposed in the Python module using:
// lib/gpu_ops.cc
#include <pybind11/pybind11.h>
PYBIND11_MODULE(gpu_ops, m) {
// ...
m.def("build_kepler_descriptor",
[](std::int64_t size) {
return PackDescriptor(KeplerDescriptor{size});
});
}
Then, to deserialize this descriptor, we can use the following procedure:
// lib/kernel_helpers.h
template <typename T>
const T* UnpackDescriptor(const char* opaque, std::size_t opaque_len) {
if (opaque_len != sizeof(T)) {
throw std::runtime_error("Invalid opaque object size");
}
return bit_cast<const T*>(opaque);
}
// lib/kernels.cc.cu
template <typename T>
void gpu_kepler(
cudaStream_t stream, void **buffers, const char *opaque, std::size_t opaque_len
) {
// ...
const KeplerDescriptor &d = *UnpackDescriptor<KeplerDescriptor>(opaque, opaque_len);
const std::int64_t size = d.size;
}
Once we have these parameters, the full procedure for launching the CUDA kernel is:
// lib/kernels.cc.cu
template <typename T>
void gpu_kepler(
cudaStream_t stream, void **buffers, const char *opaque, std::size_t opaque_len
) {
const T *mean_anom = reinterpret_cast<const T *>(buffers[0]);
const T *ecc = reinterpret_cast<const T *>(buffers[1]);
T *sin_ecc_anom = reinterpret_cast<T *>(buffers[2]);
T *cos_ecc_anom = reinterpret_cast<T *>(buffers[3]);
const KeplerDescriptor &d = *UnpackDescriptor<KeplerDescriptor>(opaque, opaque_len);
const std::int64_t size = d.size;
// Select block sizes, etc., no promises that these numbers are the right choices
const int block_dim = 128;
const int grid_dim = std::min<int>(1024, (size + block_dim - 1) / block_dim);
// Launch the kernel
kepler_kernel<T>
<<<grid_dim, block_dim, 0, stream>>>(size, mean_anom, ecc, sin_ecc_anom, cos_ecc_anom);
cudaError_t error = cudaGetLastError();
if (error != cudaSuccess) {
throw std::runtime_error(cudaGetErrorString(error));
}
}
Finally, the kernel itself is relatively simple:
// lib/kernels.cc.cu
template <typename T>
__global__ void kepler_kernel(
std::int64_t size, const T *mean_anom, const T *ecc, T *sin_ecc_anom, T *cos_ecc_anom
) {
for (std::int64_t idx = blockIdx.x * blockDim.x + threadIdx.x; idx < size;
idx += blockDim.x * gridDim.x) {
compute_eccentric_anomaly<T>(mean_anom[idx], ecc[idx], sin_ecc_anom + idx, cos_ecc_anom + idx);
}
}
Since we're already using CMake to build our project, it's not too hard to add
support for CUDA. I've chosen to enable GPU builds whenever CMake can detect
CUDA support using CheckLanguage
in CMakelists.txt
:
include(CheckLanguage)
check_language(CUDA)
Then, to expose this to JAX, we need to update the translation rule from above as follows:
# src/kepler_jax/kepler_jax.py
import numpy as np
from jax.lib import xla_client
from kepler_jax import gpu_ops
for _name, _value in gpu_ops.registrations().items():
xla_client.register_custom_call_target(_name, _value, platform="gpu")
def _kepler_lowering_gpu(ctx, mean_anom, ecc):
# Most of this function is the same as the CPU version above...
# ...
# The name of the op is now prefaced with 'gpu' (our choice, see lib/gpu_ops.cc,
# not a requirement)
if np_dtype == np.float32:
op_name = "gpu_kepler_f32"
elif np_dtype == np.float64:
op_name = "gpu_kepler_f64"
else:
raise NotImplementedError(f"Unsupported dtype {dtype}")
# We need to serialize the array size using a descriptor
opaque = gpu_ops.build_kepler_descriptor(size)
# The syntax is *almost* the same as the CPU version, but we need to pass the
# size using 'opaque' rather than as an input
return custom_call(
op_name,
# Output types
result_types=[dtype, dtype],
# The inputs:
operands=[mean_anom, ecc],
# Layout specification:
operand_layouts=[layout, layout],
result_layouts=[layout, layout],
# GPU-specific additional data for the kernel
backend_config=opaque
).results
mlir.register_lowering(
_kepler_prim,
_kepler_lowering_gpu,
platform="gpu")
Otherwise, everything else from our CPU implementation doesn't need to change.
As usual, you should always test your code and this repo includes some unit
tests in the tests
directory for inspiration. You can also see an example of
how to run these tests using the GitHub Actions CI service and the workflow in
.github/workflows/tests.yml
. I don't know of any public CI servers that
provide GPU support, but I do include a test to confirm that the GPU ops can be
compiled. You can see the infrastructure for that test in the .github/action
directory.
To demo the use of this custom op, I put together a notebook, based on an
example from the exoplanet docs. You can see this notebook
in the demo.ipynb
file in the root of this repository or open it on Google
Colab: