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@kzu kzu commented Mar 10, 2023

Added a new PackSatelliteDlls property that can be set to false to avoid packing the satellite resource assemblies when the project is localized. This setting only applies when PackBuildOutput=true.

When a PackageReference has PrivateAssets=all, we assume all assets should be packed alongside the primary output (just as you would see them in the build output). Package references that include satellite resources will show up in the output directory, so it makes sense to also pack them in this case.

Added a new `PackSatelliteDlls` property that can be set to `false` to avoid packing the satellite resource assemblies when the project is localized. This setting only applies when `PackBuildOutput=true`.

When a `PackageReference` has `PrivateAssets=all`, we assume all assets should be packed alongside the primary output (just as you would see them in the build output). Package references that include satellite resources will show up in the output directory, so it makes sense to also pack them in this case.
@kzu kzu added the enhancement New feature or request label Mar 10, 2023
@kzu kzu enabled auto-merge (rebase) March 10, 2023 18:55
@kzu kzu merged commit a50d551 into main Mar 10, 2023
@kzu kzu deleted the dev/SatelliteResources branch March 10, 2023 19:08
@devlooped devlooped locked and limited conversation to collaborators Nov 23, 2024
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