-
Notifications
You must be signed in to change notification settings - Fork 53
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* SendCarData, ReceivedStartRace * fixes heap overflow during join * fixes access on possibly-null pDetails * DoNetScores * Fix cast warning of comparefn of qsort * DisplayUserMessage * Pack tNet_contents on 4 byte boundary so 32-bit and 64-bit Intel cpu get same struct lay-out * Add a few static assertions to verify net message offsets * Add dethrace Wireshark dissector (WIP) * add dissector installation instructions * Set wireshark info column * Fix various typo's * 4-byte align tNet_message_join as well + more dethrace.lua * Add more assertions * Fix network car choose loop * player scores * tidy * mechanics * Implement SortNetHeadAscending for 'Terminal Tag' * Update WireShark dissector * start of tNet_message_pedestrian dissector * network player cars can see each other move * netmsgid tidy ups * dissector: print HOST/CLIENT in info column * Don't allow hosting a game when starting dethrace with --no-bind * fix oldd copy * time_step is integer, fixes client car out of sync * wasted, recover, kick player out * NetSendPointCrush * crushpoint, declarewinner * network race summary wip * Start and finish a game of tag/fox * network fixes * Players can now send love letters to each other * Rewrite if's a bit * Use enum values for GetMiscString and DoFancyHeadup * Fix fox effect * Fix fox/it effect at start of race * Use KEYMAP_ enum values * Disable address sanitizer and dr_dprintf logging --------- Co-authored-by: Dethrace Labs <[email protected]>
- Loading branch information
1 parent
1d5f6f1
commit 673244b
Showing
30 changed files
with
3,145 additions
and
198 deletions.
There are no files selected for viewing
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.