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test: use correct game type and pass correct extra instruction to UpgradeOPChain#768

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0xiamflux merged 2 commits intosc-feat/opcm2-upgrade-op-chainfrom
fix/opcm2-failure-integration
Dec 18, 2025
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test: use correct game type and pass correct extra instruction to UpgradeOPChain#768
0xiamflux merged 2 commits intosc-feat/opcm2-upgrade-op-chainfrom
fix/opcm2-failure-integration

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@0xiamflux 0xiamflux commented Dec 18, 2025

  • Changes the game type literal being used in Go for Cannon Kona type to match Types.sol
  • Passes the correct ExtraInstructions for upgrading using OPCM v2 on Go tests
  • Adds missing ImplementationsConfig values in tests.

Note

Set GameTypeCannonKona to 8 and update integration tests to configure fault game params, nonzero init bonds, and add CGT override for OPCM v2 upgrades.

  • Tests (integration):
    • Configure fault game parameters in bootstrap.Implementations via ImplementationsConfig (FaultGameMaxGameDepth, FaultGameSplitDepth, FaultGameClockExtension, FaultGameMaxClockDuration).
    • OPCM v2 chain upgrade:
      • Set InitBond to 1e18 for GameTypeCannon and GameTypePermissionedCannon.
      • Add ExtraInstructions entry "overrides.cfg.useCustomGasToken" (32-byte zero data) alongside "PermittedProxyDeployment".
  • Upgrade encoder:
    • Update GameTypeCannonKona value from 2 to 8 in embedded/upgrade.go.

Written by Cursor Bugbot for commit 04fe180. This will update automatically on new commits. Configure here.

@0xiamflux 0xiamflux self-assigned this Dec 18, 2025
{
Enabled: true,
InitBond: big.NewInt(0),
InitBond: big.NewInt(1000000000000000000),
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why does this change?

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In OPMC v2 enabled game types are required to have a non-zero init bond, 1 ether just seemed appropriate.

@0xiamflux 0xiamflux merged commit 3e42753 into sc-feat/opcm2-upgrade-op-chain Dec 18, 2025
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@0xiamflux 0xiamflux deleted the fix/opcm2-failure-integration branch December 18, 2025 16:08
0xiamflux added a commit that referenced this pull request Dec 19, 2025
* WIP: opcmv2 upgrade op chain (#752)

* feat: upgrade op chain wip

* feat: add deployv2 wip

* fix: deployerv2 wip

* refactor: remove additional V2 version of scripts

* refactor: adds OPCM v2 support for UpgradeOPChain.s.sol

* refactor: adds OPCM v2 support for UpgradeSuperchainConfig.s.sol

* fix: uses correct json key for upgradeInput

* fix: uses correct feature flag for OPCM v2 in devfeatures.go

* chore: add json tag to ExtraInstruction

---------

Co-authored-by: Flux <175354924+0xiamflux@users.noreply.github.com>

* feat: adds intermediary struct for op-deployer upgrade (#759)

* feat: adds intermediary struct for op-deployer upgrade

* chore: moved upgrade scripts to v6_0_0

* chore: remove v2 go scripts

* refactor: make v2_0_0 upgrade path to support both OPCM v1 and v2

* feat: add support for both OPCM v1 and v2 on embedded upgrade

* refactor: make v6_0_0 fall back to v2_0_0

* refactor: add extra instructions for upgrade superchain input

* test: fix op-deployer tests

* chore: remove deploy OP chain test step

* test: use systemconfig proxy address

* fix: remove the unneeded proxyadmin in OPChainConfig in op-deployer

* refactor: revert v2_0_0 changes in favor of a new v6_0_0 that supports OPCMv2

* feat: add v6_0_0 upgrade

* fix: check for 0 len OPChainConfigs

* chore: pre-pr ready

* Merge pull request #764 from defi-wonderland/fix/opcm2-upgradeopchain-comments

fix: opcm2 upgradeopchain comments

* refactor: remove enshrined v7_0_0 upgrade in op-deployer (#766)

* test: use correct game type and pass correct extra instruction to UpgradeOPChain (#768)

* test: add missing extra instructions for OPCM v2 input

* fix: add correct game type for cannon kona

* feat: initial add-game-type-v2 command

* test: add tests for ShouldAllowV1 flag

* refactor: remove shouldAllowV1 flag

* chore: remove unused private key flag from the add game type v2 command

* chore: remove skipping upgrade test

* chore: name changes and comments

* chore: update usage description add-game-type-v2

* test: update add-game-type-opcm-v2 tests

---------

Co-authored-by: niha <205694301+0xniha@users.noreply.github.com>
0xiamflux added a commit that referenced this pull request Dec 19, 2025
…-optimism#18593)

* WIP: opcmv2 upgrade op chain (#752)

* feat: upgrade op chain wip

* feat: add deployv2 wip

* fix: deployerv2 wip

* refactor: remove additional V2 version of scripts

* refactor: adds OPCM v2 support for UpgradeOPChain.s.sol

* refactor: adds OPCM v2 support for UpgradeSuperchainConfig.s.sol

* fix: uses correct json key for upgradeInput

* fix: uses correct feature flag for OPCM v2 in devfeatures.go

* chore: add json tag to ExtraInstruction

---------

Co-authored-by: Flux <175354924+0xiamflux@users.noreply.github.com>

* feat: adds intermediary struct for op-deployer upgrade (#759)

* feat: adds intermediary struct for op-deployer upgrade

* chore: moved upgrade scripts to v6_0_0

* chore: remove v2 go scripts

* refactor: make v2_0_0 upgrade path to support both OPCM v1 and v2

* feat: add support for both OPCM v1 and v2 on embedded upgrade

* refactor: make v6_0_0 fall back to v2_0_0

* refactor: add extra instructions for upgrade superchain input

* test: fix op-deployer tests

* chore: remove deploy OP chain test step

* test: use systemconfig proxy address

* fix: remove the unneeded proxyadmin in OPChainConfig in op-deployer

* refactor: revert v2_0_0 changes in favor of a new v6_0_0 that supports OPCMv2

* feat: add v6_0_0 upgrade

* fix: check for 0 len OPChainConfigs

* chore: pre-pr ready

* Merge pull request #764 from defi-wonderland/fix/opcm2-upgradeopchain-comments

fix: opcm2 upgradeopchain comments

* refactor: remove enshrined v7_0_0 upgrade in op-deployer (#766)

* test: use correct game type and pass correct extra instruction to UpgradeOPChain (#768)

* test: add missing extra instructions for OPCM v2 input

* fix: add correct game type for cannon kona

* fix: opcm2 opd test and sc checks (#777)

* chore: set test timeout to 30s (#778)

---------

Co-authored-by: niha <205694301+0xniha@users.noreply.github.com>
Co-authored-by: 0xOneTony <112496816+0xOneTony@users.noreply.github.com>
0xOneTony pushed a commit that referenced this pull request Jan 9, 2026
…timism#18660)

* feat: initial add-game-type-v2 command (#770)

* WIP: opcmv2 upgrade op chain (#752)

* feat: upgrade op chain wip

* feat: add deployv2 wip

* fix: deployerv2 wip

* refactor: remove additional V2 version of scripts

* refactor: adds OPCM v2 support for UpgradeOPChain.s.sol

* refactor: adds OPCM v2 support for UpgradeSuperchainConfig.s.sol

* fix: uses correct json key for upgradeInput

* fix: uses correct feature flag for OPCM v2 in devfeatures.go

* chore: add json tag to ExtraInstruction

---------

Co-authored-by: Flux <175354924+0xiamflux@users.noreply.github.com>

* feat: adds intermediary struct for op-deployer upgrade (#759)

* feat: adds intermediary struct for op-deployer upgrade

* chore: moved upgrade scripts to v6_0_0

* chore: remove v2 go scripts

* refactor: make v2_0_0 upgrade path to support both OPCM v1 and v2

* feat: add support for both OPCM v1 and v2 on embedded upgrade

* refactor: make v6_0_0 fall back to v2_0_0

* refactor: add extra instructions for upgrade superchain input

* test: fix op-deployer tests

* chore: remove deploy OP chain test step

* test: use systemconfig proxy address

* fix: remove the unneeded proxyadmin in OPChainConfig in op-deployer

* refactor: revert v2_0_0 changes in favor of a new v6_0_0 that supports OPCMv2

* feat: add v6_0_0 upgrade

* fix: check for 0 len OPChainConfigs

* chore: pre-pr ready

* Merge pull request #764 from defi-wonderland/fix/opcm2-upgradeopchain-comments

fix: opcm2 upgradeopchain comments

* refactor: remove enshrined v7_0_0 upgrade in op-deployer (#766)

* test: use correct game type and pass correct extra instruction to UpgradeOPChain (#768)

* test: add missing extra instructions for OPCM v2 input

* fix: add correct game type for cannon kona

* feat: initial add-game-type-v2 command

* test: add tests for ShouldAllowV1 flag

* refactor: remove shouldAllowV1 flag

* chore: remove unused private key flag from the add game type v2 command

* chore: remove skipping upgrade test

* chore: name changes and comments

* chore: update usage description add-game-type-v2

* test: update add-game-type-opcm-v2 tests

---------

Co-authored-by: niha <205694301+0xniha@users.noreply.github.com>

* chore: opcm2 addgametypev2 comments (#780)

* chore: move ABI types to lib file

* chore: move hardcoded values to constants file

* refactor: make abi_types use MustType

* test: deploys OPCM v2 for use during CLI testing (#784)

* test: deploys OPCM v2 for use during CLI testing

* chore: reference a github issue for TODO

* test: add assertions on the output of add game type command

* test: update cli tests (#792)

* chore: Address review comments (#793)

* refactor: remove re-declared flags from add-game-type v2

* chore: remove irrelevant TODO

* refactor: rename "add-game-type-opcm-v2" command to "add-game-type-v2"

* test: add cache dir check for add-game-type-v2

* test: removes cache dir files check on e2e test (#794)

---------

Co-authored-by: niha <205694301+0xniha@users.noreply.github.com>
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3 participants