π¬ Make a movie of CSS animation through Scene.js
Official Site Β /Β API Β /Β Scene.js Β /Β Main Project
It reads a file from Node through a command and records (capture and video process) to create a video (or audio) file.
$ npm install @scenejs/render
$ npx @scenejs/render -i index.html
const render = require("@scenejs/render");
const options = {
input: "<URL of the file containing the scene>",
name: "scene",
mediaScene: "mediaScene",
output: "<Output file name>",
ffmpegPath: "/usr/bin/ffmpeg",
width: width,
height: height,
fps:30,
imageType : "jpeg",
multi: 2,
buffer:true,
scale: 1,
cacheFolder: "cacheFolderPath",
};
await render.render(options);
Make sure that the scene variable is declared and accessible in the global(window) scope or else a timeout will occur. If scene variable is declared using another name, make sure to update the "name" parameter in the option with the name of your scene variable
If you are running multiple instances of the render function simultaneously, make sure to specify unique cachefolder paths or the frames will get mixed up.
Through the module, you can record by specifying the capture method manually and create a file manually through the data.
$ npm install @scenejs/recorder
import Recorder from "@scenjs/recorder";
import Scene, { OnAnimate } from "scenejs";
const scene = new Scene();
const recorder = new Recorder();
recorder.setAnimator(scene);
recorder.setCapturing("png", (e: OnAnimate) => {
// html to image
});
recorder.record().then(data => {
const url = URL.createObjectURL(new Blob(
[data.buffer],
{ type: 'video/mp4' },
));
video.setAttribute("src", url);
});
Since @ffmpeg/ffmpeg
is used, please refer to the document https://github.com/ffmpegwasm/ffmpeg.wasm.
Or, using a script tag in the browser (only works in some browsers, see list below):
SharedArrayBuffer is only available to pages that are cross-origin isolated. So you need to host your own server with
Cross-Origin-Embedder-Policy: require-corp
andCross-Origin-Opener-Policy: same-origin
headers to use ffmpeg.wasm.
Only browsers with SharedArrayBuffer support can use ffmpeg.wasm, you can check HERE for the complete list.
Please give a βοΈ if this project helped you!
If you have any questions or requests or want to contribute to scenejs-render
or other packages, please write the issue or give me a Pull Request freely.
This project exists thanks to all the people who contribute. [Contribute].
If you find a bug, please report to us opening a new Issue on GitHub.
This project is MIT licensed.
MIT License
Copyright (c) 2016 Daybrush
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