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Add September Andtor updates (#1656)
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daviseford authored Oct 18, 2023
1 parent 0545bd6 commit 1e9ee6d
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Showing 38 changed files with 543 additions and 443 deletions.
2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"name": "aos-reminders",
"version": "5.2.4",
"version": "5.2.5",
"private": true,
"homepage": "./",
"dependencies": {
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4 changes: 2 additions & 2 deletions src/components/info/banners/app_banner.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@ import { useTheme } from 'context/useTheme'

const AppBanner = () => {
const { isDark } = useTheme()
const name = '2023-slaanesh-obr-seraphon-release'
const name = '2023-sept-tactics-of-andtor'

return (
<NotificationBanner
Expand All @@ -14,7 +14,7 @@ const AppBanner = () => {
variant={isDark ? `info` : `info`}
>
<span>
<strong>NEW: </strong> Seraphon, Slaanesh, and Ossiarch Bonereapers battletomes are live!
<strong>NEW: </strong> Battlescroll: Tactics of Andtor (Sept 2023) is live!
</span>
</NotificationBanner>
)
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2 changes: 1 addition & 1 deletion src/factions/cities_of_sigmar/command_abilities.ts
Original file line number Diff line number Diff line change
Expand Up @@ -164,7 +164,7 @@ const CommandAbilities = {
rule_sources: [
rule_sources.BATTLETOME_CITIES_OF_SIGMAR,
rule_sources.ERRATA_JULY_2022,
meta_rule_sources.BATTLESCROLL_ANDTOR_JULY_2023,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
],
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4 changes: 2 additions & 2 deletions src/factions/daughters_of_khaine/battle_traits.ts
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,7 @@ const BattleTraits = {
rule_sources: [
rule_sources.BATTLETOME_DAUGHTERS_OF_KHAINE,
rule_sources.ERRATA_DECEMBER_2022,
meta_rule_sources.BATTLESCROLL_ANDTOR_JULY_2023,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
{
Expand All @@ -83,7 +83,7 @@ const BattleTraits = {
rule_sources.BATTLETOME_DAUGHTERS_OF_KHAINE,
rule_sources.ERRATA_DECEMBER_2022,
meta_rule_sources.BATTLESCROLL_GALLETIAN_CHAMPIONS_JANUARY_2022,
meta_rule_sources.BATTLESCROLL_ANDTOR_JULY_2023,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
{
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2 changes: 1 addition & 1 deletion src/factions/flesh_eater_courts/battle_traits.ts
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ const BattleTraits = {
rule_sources: [
rule_sources.BATTLETOME_FLESH_EATER_COURTS,
rule_sources.ERRATA_JULY_2022,
meta_rule_sources.BATTLESCROLL_ANDTOR_JULY_2023,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
{
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6 changes: 6 additions & 0 deletions src/factions/gloomspite_gitz/units.ts
Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,8 @@ import {
} from 'types/phases'
import CommandAbilities from './command_abilities'
import Spells from './spells'
import meta_rule_sources from 'meta/rule_sources'
import rule_sources from './rule_sources'

const ArachnarokSpiderVenomEffect = {
name: `Spider Venom`,
Expand Down Expand Up @@ -94,6 +96,10 @@ const SquigsGoneWildEffect = {
name: `Squigs Gone Wild`,
desc: `Each time a Cave Squig in this unit flees as a result of a failed battleshock test, before that model is removed from play, roll a dice. On a 3+, you can pick the closest enemy unit within 9" of that model. That unit suffers 1 mortal wound. If multiple units are tied to be the closest within 9" of it, you can pick which suffers the mortal wound.`,
when: [BATTLESHOCK_PHASE],
rule_sources: [
rule_sources.BATTLETOME_GLOOMSPITE_GITZ,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
shared: true,
}
const WallCrawlerEffect = {
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8 changes: 5 additions & 3 deletions src/factions/idoneth_deepkin/flavors.ts
Original file line number Diff line number Diff line change
@@ -1,9 +1,10 @@
import meta_rule_sources from 'meta/rule_sources'
import {
COMBAT_PHASE,
DURING_SETUP,
END_OF_CHARGE_PHASE,
HERO_PHASE,
START_OF_COMBAT_PHASE,
SHOOTING_PHASE,
START_OF_HERO_PHASE,
} from 'types/phases'

Expand Down Expand Up @@ -32,8 +33,9 @@ const Flavors = {
effects: [
{
name: `Bloodthirsty Shiver`,
desc: `You can include Bloodthirsty Shivers in your army (pg 96). At the start of the combat phase, you can pick 1 unit from each Bloodthirsty Shiver in your army. If you do so, until the end of that phase, if the unmodified hit roll for an attack made with that unit's Ferocious Bites is 6, that attack scores 2 hits on the target instead of 1. Make a wound and save roll for each hit. If the attacking unit is within 3" of 1 or more other units from the same Bloodthirsty Shiver, its Ferocious Bite scores 3 hits on an unmodified hit roll of 6 instead.`,
when: [START_OF_COMBAT_PHASE],
desc: `You can include Bloodthirsty Shivers in your army (pg 96). If the unmodified hit roll for an attack made by a unit in a Bloodthirsty Shiver is a 6, that attack scores 2 hits on the target instead of 1.`,
when: [COMBAT_PHASE, SHOOTING_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
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2 changes: 2 additions & 0 deletions src/factions/khorne/battle_traits.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
import { tagAs } from 'factions/metatagger'
import { KHORNE } from 'meta/factions'
import meta_rule_sources from 'meta/rule_sources'
import {
END_OF_HERO_PHASE,
END_OF_MOVEMENT_PHASE,
Expand Down Expand Up @@ -46,6 +47,7 @@ const BattleTraits = {
name: `Blood Tithe: Murderlust`,
desc: `Cost: 1 BTP. Pick 1 friendly Blades of Khorne unit that is more than 3" from all enemy units. That unit can make a D6" move, and it can finish that move within 3" of any enemy units. You can spend Blood Tithe points on this Reward up to 3 times at the end of each hero phase instead of only once, but you cannot pick the same unit to benefit from this ability more than once per phase.`,
when: [END_OF_HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
{
name: `Blood Tithe: Spelleater Curse`,
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4 changes: 3 additions & 1 deletion src/factions/legions_of_nagash/units.ts
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ import {
} from 'types/phases'
import command_abilities from './command_abilities'
import spells from './spells'
import meta_rule_sources from 'meta/rule_sources'

const getDeathlyInvocation = (numUnits: number) => ({
name: `Deathly Invocation`,
Expand Down Expand Up @@ -119,8 +120,9 @@ const Units = {
},
{
name: `Mortarch of Sacrament`,
desc: `In your hero phase, you can pick up to 3 different friendly OSSIARCH BONEREAPERS units wholly within 24" of this unit. If that unit is not an IMMORTIS GUARD or NECROPOLIS STALKERS unit, you can either heal up to 3 wounds allocated to that unit or, if no wounds have been allocated to that unit, you can return a number of slain models to it that have a combined Wounds characteristic of 3 or less.`,
desc: `In your hero phase, you can pick up to 3 different friendly OSSIARCH BONEREAPERS units wholly within 24" of this unit. If that unit is an Immortis Guard or Necropolis Stalkers unit, you can heal up to 3 wounds allocated to that unit, or if no wounds have been allocated to that unit, roll a dice. On a 3+, you can return 1 slain model to that unit with 4 wounds allocated to it.`,
when: [HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
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8 changes: 5 additions & 3 deletions src/factions/lumineth_realmlords/flavors.ts
Original file line number Diff line number Diff line change
@@ -1,12 +1,14 @@
import meta_rule_sources from 'meta/rule_sources'
import { BATTLESHOCK_PHASE, COMBAT_PHASE, DURING_GAME, HERO_PHASE, SHOOTING_PHASE } from 'types/phases'

const Flavors = {
Ymetrica: {
effects: [
{
name: `Mountain Realm`,
desc: `When friendly Ymetrica Alarith units that have the Enduring as Rock ability are targeted by an attack, change the Rend characteristic for that attack to '-' if the weapon used for that attack has a Rend characteristic of -1 or -2 instead of only -1.`,
desc: `The Enduring as Rock ability of friendly Ymetrica Alarith units worsens the Rend characteristic of attacks that target those units by 2 instead of 1, to a minimum of 0.`,
when: [COMBAT_PHASE, SHOOTING_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
Expand Down Expand Up @@ -50,12 +52,12 @@ const Flavors = {
effects: [
{
name: `Gale of Killing Shafts`,
desc: `Add 1 to the hit and wound roll of missile weapons used by friendly Helon units that are within 6" of any enemy units.`,
desc: `In your shooting phase, when you pick a friendly Helon unit to shoot, you can say that it will unleash a gale of killing shafts. If you do so, in that phase, you can add 1 to hit rolls and wound rolls for that unit's missile weapons, but that unit can only target enemy units within 6" of it.`,
when: [SHOOTING_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
}

// Note: We do NOT use tagAs for Flavors
export default Flavors
6 changes: 4 additions & 2 deletions src/factions/lumineth_realmlords/units.ts
Original file line number Diff line number Diff line change
Expand Up @@ -68,8 +68,9 @@ const CrushingBlowEffect = {
}
const DeepThinkersEffect = {
name: `Deep Thinkers`,
desc: `Once per battle, in your hero phase, when this unit attempts to cast its first spell in that phase, it is automatically cast with a casting roll of 9 that cannot be modified (do not roll 2d6), but it can be unbound.`,
desc: `Once per battle, in your hero phase, when this unit attempts to cast its first spell in that phase, it is automatically cast with a casting roll of 9 (do not roll 2d6), but it can be unbound.`,
when: [HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
shared: true,
}
const PurestAetherquartzHitRollEffect = {
Expand Down Expand Up @@ -114,8 +115,9 @@ const SpiritOfTheWindEffect = {

const EnduringAsRockEffect = {
name: `Enduring as Rock`,
desc: `When this unit is targeted by an attack, if the weapon used for that attack has an unmodified Rend characteristic of -1, change the Rend characteristic for that attack to '-'.`,
desc: `When this unit is targeted by an attack, worsen the Rend characteristic of that attack by 1, to a minimum of 0.`,
when: [COMBAT_PHASE, SHOOTING_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
shared: true,
}

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4 changes: 3 additions & 1 deletion src/factions/nighthaunt/grand_strategies.ts
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
import { tagAs } from 'factions/metatagger'
import meta_rule_sources from 'meta/rule_sources'
import { END_OF_GAME, END_OF_SETUP } from 'types/phases'

const GrandStrategies = {
Expand All @@ -20,8 +21,9 @@ const GrandStrategies = {
effects: [
{
name: `Fright or Flight`,
desc: `When the battle ends you complete this grand strategy if there are no enemy units within 6" of any friendly NIGHTHAUNT units that are contesting an objective.`,
desc: `When the battle ends, you complete this grand strategy if 1 or more objectives are being contesting by friendly Nighthaunt units and there are no enemy units within 6" of any friendly Nighthaunt units that are contesting an objective.`,
when: [END_OF_GAME],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
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7 changes: 7 additions & 0 deletions src/factions/nurgle/battle_traits.ts
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ import {
WOUND_ALLOCATION_PHASE,
} from 'types/phases'
import rule_sources from './rule_sources'
import meta_rule_sources from 'meta/rule_sources'

const BattleTraits = {
[NURGLE]: {
Expand Down Expand Up @@ -210,6 +211,12 @@ const BattleTraits = {
desc: `You complete this tactic if you summon a GREAT UNCLEAN ONE to the battlefield during this turn and it is within 3" of an objective that you control in your opponent's territory at the end of this turn.`,
when: [START_OF_HERO_PHASE],
},
{
name: `Don't Squabble, Children`,
desc: `Pick an objective wholly outside your territory. You complete this battle tactic at the end of the turn if you control that objective and any friendly Rotbringers units and any friendly Nurgle Daemon units contest that objective.`,
when: [START_OF_HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
}
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3 changes: 3 additions & 0 deletions src/factions/orruk_warclans/battle_traits.ts
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
import { tagAs } from 'factions/metatagger'
import meta_rule_sources from 'meta/rule_sources'
import { START_OF_HERO_PHASE, TURN_ONE_START_OF_HERO_PHASE, TURN_TWO_START_OF_HERO_PHASE } from 'types/phases'

const OrrukWarclansBattleTraits = {
Expand All @@ -18,11 +19,13 @@ const OrrukWarclansBattleTraits = {
name: `Sneak Up`,
desc: `You complete this tactic if, at the end of the turn, every friendly Kruleboyz unit is within 3" of any terrain features and is more than 3" from all enemy units.`,
when: [START_OF_HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
{
name: `Dat's Our Turf Now!`,
desc: `You complete this tactic if, at the end of the turn, 2 or more friendly Ironjawz units are within 3" of the centre of the battlefield.`,
when: [START_OF_HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
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7 changes: 6 additions & 1 deletion src/factions/orruk_warclans/bonesplitterz/battle_traits.ts
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ import {
START_OF_HERO_PHASE,
} from 'types/phases'
import rule_sources from '../rule_sources'
import meta_rule_sources from 'meta/rule_sources'

const BonesplitterzBattleTraits = {
'Battle Tactics': {
Expand Down Expand Up @@ -47,7 +48,11 @@ const BonesplitterzBattleTraits = {
name: `Spirit of Gorkamorka`,
desc: `If the unmodified hit roll for an attack made with a melee weapon by a friendly BONESPLITTERZ unit is 6, that attack scores 2 hits on the target instead of 1 (make a wound roll and save roll for each hit).`,
when: [COMBAT_PHASE],
rule_sources: [rule_sources.BATTLETOME_ORRUK_WARCLANS, rule_sources.ERRATA_JULY_2022],
rule_sources: [
rule_sources.BATTLETOME_ORRUK_WARCLANS,
rule_sources.ERRATA_JULY_2022,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
],
},
Expand Down
1 change: 1 addition & 0 deletions src/factions/orruk_warclans/kruleboyz/battle_traits.ts
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,7 @@ const KruleboyzBattleTraits = {
rule_sources: [
rule_sources.BATTLETOME_ORRUK_WARCLANS,
meta_rule_sources.BATTLESCROLL_DEPLETED_RESERVES_APRIL_2023,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
],
Expand Down
7 changes: 6 additions & 1 deletion src/factions/orruk_warclans/kruleboyz/flavors.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
import { COMBAT_PHASE, DURING_GAME, SHOOTING_PHASE, TURN_ONE_SHOOTING_PHASE } from 'types/phases'
import rule_sources from '../rule_sources'
import meta_rule_sources from 'meta/rule_sources'

const KruleboyzFlavors = {
"Grinnin' Blades": {
Expand All @@ -8,7 +9,11 @@ const KruleboyzFlavors = {
name: `Out of the Mists`,
desc: `Friendly GRINNIN' BLADES units are not visible to enemy models that are more than 12" away from them.`,
when: [DURING_GAME],
rule_sources: [rule_sources.BATTLETOME_ORRUK_WARCLANS, rule_sources.ERRATA_JULY_2022],
rule_sources: [
rule_sources.BATTLETOME_ORRUK_WARCLANS,
rule_sources.ERRATA_JULY_2022,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
],
},
Expand Down
7 changes: 6 additions & 1 deletion src/factions/orruk_warclans/kruleboyz/units.ts
Original file line number Diff line number Diff line change
Expand Up @@ -75,6 +75,7 @@ const KruleboyzUnits = {
rule_sources: [
rule_sources.BATTLETOME_ORRUK_WARCLANS,
meta_rule_sources.BATTLESCROLL_DEPLETED_RESERVES_APRIL_2023,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
],
Expand Down Expand Up @@ -111,7 +112,11 @@ const KruleboyzUnits = {
If that unit is given an elixir, add 1 to save rolls for that unit until your next hero phase.`,
when: [HERO_PHASE],
rule_sources: [rule_sources.BATTLETOME_ORRUK_WARCLANS, rule_sources.ERRATA_OCTOBER_2022],
rule_sources: [
rule_sources.BATTLETOME_ORRUK_WARCLANS,
rule_sources.ERRATA_OCTOBER_2022,
meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023,
],
},
],
},
Expand Down
7 changes: 5 additions & 2 deletions src/factions/ossiarch_bonereapers/units.ts
Original file line number Diff line number Diff line change
Expand Up @@ -19,6 +19,7 @@ import {
} from 'types/phases'
import CommandAbilities from './command_abilities'
import Spells from './spells'
import meta_rule_sources from 'meta/rule_sources'

const TheWillOfTheLegionsEffect = {
name: `The Will of the Legions`,
Expand Down Expand Up @@ -232,8 +233,9 @@ const Units = {
GenericEffects.WizardOneSpellEffect,
{
name: `Boneshaper`,
desc: `In your hero phase, you can pick 1 friendly OSSIARCH BONEREAPERS unit within 6" of this unit. If that unit is not an IMMORTIS GUARD or NECROPOLIS STALKERS unit, you can either heal up to 3 wounds allocated to that unit or, if no wounds have been allocated to that unit, you can return a number of slain models to it that have a combined Wounds characteristic of 3 or less. If that unit is an IMMORTIS GUARD or NECROPOLIS STALKERS unit, you can either heal up to 3 wounds allocated to that unit or, if no wounds have been allocated to that unit, roll a dice. On a 3+, you can return 1 slain model to that unit.`,
desc: `In your hero phase, you can pick 1 friendly OSSIARCH BONEREAPERS unit within 6" of this unit. If that unit is an Immortis Guard or Necropolis Stalkers unit, you can heal up to 3 wounds allocated to that unit, or if no wounds have been allocated to that unit, roll a dice. On a 3+, you can return 1 slain model to that unit with 4 wounds allocated to it.`,
when: [HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
Expand Down Expand Up @@ -300,8 +302,9 @@ const Units = {
},
{
name: `Mortarch of the Necropolis`,
desc: `At the start of your hero phase, if this model is on the battlefield you can pick up to 3 different friendly OSSIARCH BONEREAPERS units wholly within 24" of this model. For each of those units, you can either heal up to 3 wounds allocated to that unit or, if no wounds are allocated to it, you can return a number of slain models to that unit with a combined Wounds characteristic of 3 or less.`,
desc: `At the start of your hero phase, if this model is on the battlefield you can pick up to 3 different friendly OSSIARCH BONEREAPERS units wholly within 24" of this model. If that unit is an Immortis Guard or Necropolis Stalkers unit, you can heal up to 3 wounds allocated to that unit, or if no wounds have been allocated to that unit, roll a dice. On a 3+, you can return 1 slain model to that unit with 4 wounds allocated to it.`,
when: [START_OF_HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
{
name: `Warmaster`,
Expand Down
7 changes: 7 additions & 0 deletions src/factions/skaven/battle_traits.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
import { tagAs } from 'factions/metatagger'
import { SKAVEN } from 'meta/factions'
import meta_rule_sources from 'meta/rule_sources'
import { COMBAT_PHASE, START_OF_HERO_PHASE } from 'types/phases'

const BattleTraits = {
Expand Down Expand Up @@ -45,6 +46,12 @@ const BattleTraits = {
desc: `You complete this tactic if 3 or more prayers chanted by different friendly CLANS PESTILENS PRIESTS are answered in this turn.`,
when: [START_OF_HERO_PHASE],
},
{
name: `Flee-flee!`,
desc: `You complete this battle tactic at the end of the turn if any friendly Skaven Battleline units retreated this turn and any friendly Skaven Heroes retreated this turn.`,
when: [START_OF_HERO_PHASE],
rule_sources: [meta_rule_sources.BATTLESCROLL_ANDTOR_SEPTEMBER_2023],
},
],
},
}
Expand Down
8 changes: 0 additions & 8 deletions src/factions/skaven/units.ts
Original file line number Diff line number Diff line change
Expand Up @@ -76,12 +76,6 @@ const RegeneratingMonstrosityEffect = {
when: [HERO_PHASE],
shared: true,
}
const PushedIntoBattleEffect = {
name: `Pushed into Battle`,
desc: `This unit cannot move unless it starts the move within 6" of 10 or more other friendly SKAVEN models.`,
when: [MOVEMENT_PHASE],
shared: true,
}
const ProtectionOfTheHornedRatEffect = {
name: `Protection of the Horned Rat`,
desc: `This unit has a ward of 5+.`,
Expand Down Expand Up @@ -641,7 +635,6 @@ const Units = {
prayers: [keyPicker(prayers, ['Pestilence-pestilence!'])],
},
effects: [
PushedIntoBattleEffect,
...AltarOfTheHornedRatEffects,
{
name: `Great Plague Censer`,
Expand Down Expand Up @@ -683,7 +676,6 @@ const Units = {
desc: `Add the Avalanche of Energy value on this unit's damage table to casting and chanting rolls for this unit.`,
when: [HERO_PHASE],
},
PushedIntoBattleEffect,
{
name: `A Stirring Beyond the Veil`,
desc: `Once per battle, at the start of your hero phase, if 7 or more wounds are allocated to this unit, you can say that the Grey Seer will shatter the Screaming Bell. If you do so, roll a dice. On a 1, this unit is destroyed. On any other roll, add the number of wounds allocated to this unit to the roll.
Expand Down
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