Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
103 changes: 103 additions & 0 deletions Daqifi.Desktop/Helpers/MinMaxDownsampler.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,103 @@
using OxyPlot;

namespace Daqifi.Desktop.Helpers;

/// <summary>
/// Provides efficient min/max downsampling for large time-series datasets.
/// </summary>
public static class MinMaxDownsampler
{
/// <summary>
/// Downsamples a sorted list of data points using min/max aggregation per bucket.
/// Produces at most <paramref name="bucketCount"/> * 2 output points.
/// </summary>
/// <param name="points">Time-sorted data points to downsample.</param>
/// <param name="bucketCount">Number of buckets to divide the time range into.</param>
/// <returns>A downsampled list of data points preserving the visual envelope.</returns>
public static List<DataPoint> Downsample(IReadOnlyList<DataPoint> points, int bucketCount)
{
ArgumentNullException.ThrowIfNull(points);

if (points.Count == 0 || bucketCount <= 0)
{
return [];
}

if (points.Count <= bucketCount * 2)
{
return new List<DataPoint>(points);
}

var result = new List<DataPoint>(bucketCount * 2);

var xMin = points[0].X;
var xMax = points[points.Count - 1].X;
var xRange = xMax - xMin;

if (xRange <= 0)
{
return [points[0]];
}

var bucketWidth = xRange / bucketCount;
var pointIndex = 0;

for (var bucket = 0; bucket < bucketCount; bucket++)
{
var bucketStart = xMin + bucket * bucketWidth;
var bucketEnd = bucketStart + bucketWidth;

var minY = double.MaxValue;
var maxY = double.MinValue;
var minYX = bucketStart;
var maxYX = bucketStart;
var hasPoints = false;

var isLastBucket = bucket == bucketCount - 1;
while (pointIndex < points.Count && (isLastBucket || points[pointIndex].X < bucketEnd))
{
var p = points[pointIndex];
hasPoints = true;

if (p.Y < minY)
{
minY = p.Y;
minYX = p.X;
}

if (p.Y > maxY)
{
maxY = p.Y;
maxYX = p.X;
}

pointIndex++;
}

if (!hasPoints)
{
continue;
}

// Emit min and max in X-order to preserve visual continuity
if (minYX <= maxYX)
{
result.Add(new DataPoint(minYX, minY));
if (Math.Abs(minY - maxY) > double.Epsilon)
{
result.Add(new DataPoint(maxYX, maxY));
}
}
else
{
result.Add(new DataPoint(maxYX, maxY));
if (Math.Abs(minY - maxY) > double.Epsilon)
{
result.Add(new DataPoint(minYX, minY));
}
}
}

return result;
}
}
Loading
Loading