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added nero leona drake ruru
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Koshirei committed Jul 6, 2023
1 parent 57ee2cf commit 2b4a41c
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Showing 34 changed files with 1,976 additions and 6 deletions.
Binary file added images/FB/c380_00.png
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Binary file added images/sprite/si_c101_01_00_s.png
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4 changes: 3 additions & 1 deletion index.html
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,8 @@
<div class="card index-card-position first-card" >
<div class="card-body">
<h5 class="card-title">Nikke: Database of Victory</h5>
<p class="card-text">Last update: July 2nd 2023</p>
<p class="card-text">Last update: July 6th 2023</p>
<p class="card-text">Another 60 bucks scam yay, join nikke community everyone, I'm sure a skin swap mod will be made sooner or later</p>
<p class="card-text">Nikke Community decided to shut down the server I used for feedback and update log, so I guess the only way to reach me out is through private discord messages (Koshirei#0333).</p>
</div>
</div>
Expand All @@ -66,6 +67,7 @@ <h5 class="card-title">Nikke: Database of Victory</h5>
<div class="card-body">
<h5 class="card-title">Update log:</h5>
<div class="updated">
<p class="card-text">July 6th: bla bla added Leona, Nero, Ruru, Drake in l2d & nero data. updated summer rapi skin name. blabla drake is expensive tencent please stop this crap </p>
<p class="card-text">July 2nd: Added the possibility to add a background image to the l2d visualiser, all possible with the earlier fix of transparent animations. Be thankful y'all!</p>
<p class="card-text">June 27th: Bruteforced a max zoom before taking a screenshot, then setting it back to original zoom in l2d viewer. This causes screenshots to always be of highest quality because the higher the zoom, the better quality the screenshot ( don't ask why, it's just canvas/webgl stuff that's beyond me ). If need of even bigger zoom (current pictures are 4460x4460 ) ask me and I'll make a custom zoom input before screenshots</p>
<p class="card-text">June 27th: Fixed the transparency issues when setting the background to transparent in l2d viewer. thanks to 神罰の執行者 ライラ for the help.</p>
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25 changes: 25 additions & 0 deletions js/json/Characters.json
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Expand Up @@ -2671,5 +2671,30 @@
"max_atk":25554,
"max_def":3539,
"max_hp":583734
}, {
"id": "c380",
"name": "Nero",
"class":"Defender",
"description":"A Nikke attached to the Ark's animal management troop -- Happy Zoo. Her speciality is tending to all things pertaining to cats. Her personality and appearance are pretty feline-esque. Although she is soft-spoken, this does not mean she is in any way timid.",
"drive_tier":"II",
"manufacturer":"TETRA",
"max_atk":17059,
"max_def":4364,
"max_hp":711171,
"rarity":"SSR",
"squad":"Happy Zoo",
"weapon":{
"attack_type":"Fire",
"max_ammo":120,
"reload":1.30,
"weapon_type":"SMG"
},
"regular":"■ Affects target enemy.<br/>$col Deals 8.39% of ATK as damage.$fcol",
"skill1_name": "Cat's Repayment",
"skill2_name": "Lil' Paw",
"ulti_name": "Grumpy Cat",
"skill1_description":"■ Activates when $bcolrecovery takes effect$bfcol. Affects the target who applied the recovery effect.<br/>$colDamage Taken ▼ 14.14 % for 5 sec$fcol<br/>■ Activates when $bcolrecovery takes effect$bfcol. Affects self.<br/>$colCat's Repayment Damage Taken ▼ 8.43%, stacks up to 5 time(s) and lasts for 5 sec.$fcol",
"skill2_description": "■ There is a 30% chance of activating when attacked. Affects the target. <br/>$colDamage Taken ▲ 8.26% for 5 sec.$fcol<br/>■ There is a 30% chance of activating when attacked in Grumpy Cat status. Affects the target.<br/>$colDeals 158.05% of $bcolfinal$bfcol ATK as damage.$fcol<br/>■ Activates when entering battle. Affects self.<br/>$colMax HP ▲ 60.28% continuously.$fcol",
"ulti_description":"■ Affects 1 enemy unit(s) with the highest HP.<br/>$fcolDeals 1104.91% of $bcolfinal$bfcol ATK as damage.$fcol<br/>■ Affects self.<br/>$colAttract: Taunt all enemies for 15 sec.$fcol<br/>■ Activates when Cat's Repayment is fully stacked. Affects self.<br/>$colGrump Cat: HP Potency ▲ 60.08% for 15 sec.$fcol"
}
]
20 changes: 18 additions & 2 deletions js/json/l2d.json
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Expand Up @@ -12,7 +12,7 @@
"id": "c010_02"
},
{
"name": "Rapi TBA",
"name": "Rapi Classic Vacation",
"id": "c010_03",
"version":4.1
},
Expand Down Expand Up @@ -151,6 +151,11 @@
"name": "Drake",
"id": "c101"
},
{
"name": "Drake Villain Racer",
"id": "c101_01",
"version":4.1
},
{
"name": "Maxwell",
"id": "c102"
Expand Down Expand Up @@ -555,12 +560,18 @@
},
{
"name": "Nero",
"id": "c380"
"id": "c380",
"version":4.1
},
{
"name": "Biscuit",
"id": "c381"
},
{
"name": "Leona",
"id": "c382",
"version": 4.1
},
{
"name": "Zwei",
"id": "c390"
Expand Down Expand Up @@ -781,6 +792,11 @@
"name": "Pinne",
"id": "c941"
},
{
"name": "Ruru",
"id": "c946",
"version":4.1
},
{
"name":"Self",
"id":"c9999"
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5 changes: 4 additions & 1 deletion js/json/released_units.js
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Expand Up @@ -46,6 +46,7 @@ const RELEASED_UNITS = [
'Dolla Dark Rose',
'Dorothy',
'Drake',
'Drake Villain Racer',
'E.H.',
'Ember',
'Emma',
Expand Down Expand Up @@ -93,6 +94,7 @@ const RELEASED_UNITS = [
'Julia Mild Nocturne',
'K',
'Laplace',
'Leona',
'Liberalio',
'Liberty',
'License to Kill',
Expand Down Expand Up @@ -157,7 +159,7 @@ const RELEASED_UNITS = [
'Rapi',
'Rapi_old',
'Rapi White Promise',
'Rapi TBA',
'Rapi Classic Vacation',
'Rapunzel',
'Raven',
'Rei',
Expand All @@ -168,6 +170,7 @@ const RELEASED_UNITS = [
'Rupee',
'Rupee Rabbit Deluxe',
'Rupee: Winter Shopper',
'Ruru',
'Sakura',
'Sakura Midnight Stealth',
'Scarlet',
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2 changes: 1 addition & 1 deletion js/visualiser.js
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Expand Up @@ -115,7 +115,7 @@ const changeSpine = (id) => {
if (current_l2d === "fb") {
//if snow white / maxine / E.H. > use skin acc
//if anchor > use skin bg
if(id==="c220" || id==="c102" || id==="c940") skin="acc"
if(id==="c220" || id==="c102" || id==="c940" || id==="c101_01") skin="acc"
if(id==="c351") skin="bg"

currentspine = new spineVersionLoader.SpinePlayer("player-container", {
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70 changes: 70 additions & 0 deletions l2d/c101_01/aim/c101_01_aim_00.atlas
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@@ -0,0 +1,70 @@
c101_aim_01.png
size:2048,2048
filter:Linear,Linear
pma:true
scale:1.55
R_arm
bounds:951,1566,457,388
belt
bounds:2,1866,529,95
body_1
bounds:869,916,574,659
offsets:0,0,587,659
rotate:180
foot_l
bounds:1289,50,268,346
rotate:90
foot_l2
bounds:1800,17,240,246
rotate:270
foot_l_tag
bounds:2,2,172,225
foot_r
bounds:537,610,318,256
rotate:90
foot_r2
bounds:997,119,290,343
hair
bounds:1351,571,558,470
rotate:180
head_1
bounds:36,544,440,499
rotate:90
jacket
bounds:2,1401,977,560
jacket_back
bounds:2,1495,188,219
jacket_collar_L
bounds:1702,955,285,350
jacket_collar_R
bounds:1204,171,716,442
rotate:180
jacket_collar_back_L
bounds:1278,1514,153,197
jacket_shadow_L
bounds:723,1189,158,211
jacket_shadow_R
bounds:166,80,485,273
leg_l1
bounds:1408,1042,456,876
leg_l2
bounds:679,14,335,226
offsets:6,0,341,226
rotate:180
leg_r1
bounds:2,930,964,470
leg_r2
bounds:28,350,274,823
offsets:0,62,274,885
rotate:270
neck
bounds:1411,1811,171,150
pelvis
bounds:765,538,580,440
shoulder_r
bounds:496,183,508,327
sunglass
bounds:1828,1307,243,208
rotate:90
sunglass_shadow
bounds:2,229,147,118
Binary file added l2d/c101_01/aim/c101_01_aim_00.skel
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Binary file added l2d/c101_01/aim/c101_aim_01.png
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Binary file added l2d/c101_01/c101_01.png
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