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Mosaic_v0.6.3_beta

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@d3cod3 d3cod3 released this 16 Jan 18:57
· 97 commits to master since this release

SPECIFICATIONS

  • FLOSS, Free/Libre and Open Source Software
  • cross-platform
  • openGL 4.1, glsl shading languages from 150 to 410
  • plugin injection capable, see Mosaic Plugin
  • multi-threaded
  • ImGui based docking GUI interface
  • included automatic window video exporter with subtitler for easy tutorial creation
  • non-blocking system dialogs
  • lua/glsl/bash live-coding
  • pure data live-patching
  • good selection of audio synthesis modules
  • non-linear interactive graphical timeline
  • warping integrated on output window object
  • mapmap style projection mapping module
  • tracy profiler for solid debug and profiling

CHANGELOG

  • update : Now same identical basecode and functionalities on all supported OSs (various Linux distros, macOS starting from 10.11 and Windows starting from W10)
  • update : updated libs for cross-compile
  • update : disable object creation via keyboard from floating menu for better usability
  • enhancement : audio devices managing and setting refactored, removed lots of runtime crash situations
  • update : Now minimum macOS required is 10.11 ( El Capitan )
  • update : removed ofxPDExternal addon for cross-compile compatibility
  • bug fixing : Various windows fixes
  • update : switched ofxAudioAnalyzer for ofxFft due to windows native compiling issues with essentia lib (removed)
  • feature : added terminal instructions for fixing camera and microphone permissions on osx
  • update : switched to original maintained ofxLua addon by @danomatika
  • feature : Add GPU information section in "About Mosaic" from @Daandelange
  • bug fixing : internal code editor cleaned up and lots of fixes
  • bug fixing : Various fixes for Monterrey and later macOS
  • update : Updated core to OF 0.11.2