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Description
When I click "Add → Shape" under the boundingObject
field of a **Track**
node in the Webots scene tree, Webots crashes instantly, even before I have a chance to set the geometry.
This does not happen under other node types like Solid
or Robot
.
Steps to Reproduce
- Create a
Track
node in a.wbt
world. - Expand
Track → boundingObject
in the scene tree. - Right-click and choose "Add → Shape".
- Webots crashes immediately.
Segmentation fault occurs instantly after clicking "Add → Shape":
/usr/local/bin/webots: line 105: 6095 Segmentation fault (core dumped) "$webots_home/bin/webots-bin" "$@"
- The crash is immediate, and happens before any geometry is set.
- The issue seems specific to
Track.boundingObject
. - Workaround: manually write the
Shape
node in the.wbt
file to avoid GUI triggering the bug.
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