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* Game: Initial structure fixes * CI: Update configure step to use x64 * Game: Fix critical objects being null at time of scan * Update TTFfontSize and Item Stack Magnet CD Removal (#266) * Game: Initial structure fixes * Update ttffontsize and item magnet cd Fix pattern for item magnet CD removal. Update pattern for TTFfontsize. Removed ugly workaround to prevent client hang on speaking with NPCs as it is no longer needed. --------- Co-authored-by: cursey <[email protected]> * CEntityList: Fix structures so that iterating entities is more reliable * Update move to same channel and pet mount CD removal (#267) * Game: Initial structure fixes * Update ttffontsize and item magnet cd Fix pattern for item magnet CD removal. Update pattern for TTFfontsize. Removed ugly workaround to prevent client hang on speaking with NPCs as it is no longer needed. * Update move to same channel Fix pattern and byte swap for move to same channel patch * Update mount/dismount cd removal Update mount/dismount cd removal --------- Co-authored-by: cursey <[email protected]> * EquipmentOverride: Fix for 64-bit * FieldOfView: re-enable it since it was already fixed * Fix Range Attack Swap and re-enable curr target (#268) * Fix Range Attack Swap Also clean up log entry to match the rest of the mods * Re-enable Curr Target all this mod needed to work was updated entity lists * EquipmentOverride: Fix crash in release mode * Loader: Load Kanan.dll by default * FreezeTimeOfDay: Fix for 64-bit * EnableMultiClient: Fix for 64-bit * UseDataFolder: Fix for 64-bit * Update disable waitprocess skill locks (#269) * Game: Initial structure fixes * Update ttffontsize and item magnet cd Fix pattern for item magnet CD removal. Update pattern for TTFfontsize. Removed ugly workaround to prevent client hang on speaking with NPCs as it is no longer needed. * Update move to same channel Fix pattern and byte swap for move to same channel patch * Update mount/dismount cd removal Update mount/dismount cd removal * Update disable waitprocess skill locks Update pattern and desc for disable waitprocess skill locks --------- Co-authored-by: cursey <[email protected]> * Update CP Viewer and CC/Logout while talking with NPC. (#270) * Game: Initial structure fixes * Update ttffontsize and item magnet cd Fix pattern for item magnet CD removal. Update pattern for TTFfontsize. Removed ugly workaround to prevent client hang on speaking with NPCs as it is no longer needed. * Update move to same channel Fix pattern and byte swap for move to same channel patch * Update mount/dismount cd removal Update mount/dismount cd removal * Update disable waitprocess skill locks Update pattern and desc for disable waitprocess skill locks * Fix CP Viewer Update pattern for CP Viewer * Update allow CC and Logout while speaking with NPC fix Update allow CC and Logout while speaking with NPC fix. Remove channel move denial speedup patch (redundant). Fix issue with being unable to speak with NPC following a CC while speaking with NPC until client restart. --------- Co-authored-by: cursey <[email protected]> * Update remove sunglare and remove drop anination (#271) * Add mounted prop attack and hidden enemy target (#272) * Game: Initial structure fixes * Update ttffontsize and item magnet cd Fix pattern for item magnet CD removal. Update pattern for TTFfontsize. Removed ugly workaround to prevent client hang on speaking with NPCs as it is no longer needed. * Update move to same channel Fix pattern and byte swap for move to same channel patch * Update mount/dismount cd removal Update mount/dismount cd removal * Update disable waitprocess skill locks Update pattern and desc for disable waitprocess skill locks * Fix CP Viewer Update pattern for CP Viewer * Update allow CC and Logout while speaking with NPC fix Update allow CC and Logout while speaking with NPC fix. Remove channel move denial speedup patch (redundant). Fix issue with being unable to speak with NPC following a CC while speaking with NPC until client restart. * Add mounted prop attack and hidden enemy target Added mounted prop attack and hidden enemy target --------- Co-authored-by: cursey <[email protected]> * Update don't close title window and enable prop target with skill loaded (#273) * Game: Initial structure fixes * Update ttffontsize and item magnet cd Fix pattern for item magnet CD removal. Update pattern for TTFfontsize. Removed ugly workaround to prevent client hang on speaking with NPCs as it is no longer needed. * Update move to same channel Fix pattern and byte swap for move to same channel patch * Update mount/dismount cd removal Update mount/dismount cd removal * Update disable waitprocess skill locks Update pattern and desc for disable waitprocess skill locks * Fix CP Viewer Update pattern for CP Viewer * Update allow CC and Logout while speaking with NPC fix Update allow CC and Logout while speaking with NPC fix. Remove channel move denial speedup patch (redundant). Fix issue with being unable to speak with NPC following a CC while speaking with NPC until client restart. * Add mounted prop attack and hidden enemy target Added mounted prop attack and hidden enemy target * Update don't close title window and enable prop target with skill loaded Update don't close title window and enable prop target with skill loaded patterns. --------- Co-authored-by: cursey <[email protected]> * Update client side devcat (#274) * Game: Initial structure fixes * Update ttffontsize and item magnet cd Fix pattern for item magnet CD removal. Update pattern for TTFfontsize. Removed ugly workaround to prevent client hang on speaking with NPCs as it is no longer needed. * Update move to same channel Fix pattern and byte swap for move to same channel patch * Update mount/dismount cd removal Update mount/dismount cd removal * Update disable waitprocess skill locks Update pattern and desc for disable waitprocess skill locks * Fix CP Viewer Update pattern for CP Viewer * Update allow CC and Logout while speaking with NPC fix Update allow CC and Logout while speaking with NPC fix. Remove channel move denial speedup patch (redundant). Fix issue with being unable to speak with NPC following a CC while speaking with NPC until client restart. * Add mounted prop attack and hidden enemy target Added mounted prop attack and hidden enemy target * Update don't close title window and enable prop target with skill loaded Update don't close title window and enable prop target with skill loaded patterns. * Update client side devcat Update client side devcat pattern --------- Co-authored-by: cursey <[email protected]> * Build: Copy Patches.json and Loader.txt to out dir automatically --------- Co-authored-by: Kohu <[email protected]> Co-authored-by: Byteretention <[email protected]>
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