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Cannot find TextureTypeToString in scope AiTextureType.swift #11
Comments
I changed it to |
i have similar error. Maybe symbol matching errors can fix with reinstall assimp or brew link assimp on mac i have another error on mac m1.
is there anybody had seen error like me or solve it |
I want to convert tinygltf to obj or ply file format in StandardCyborgExample |
Hey @ctreffs can you help please? |
* Fix issue #11 - Cannot find TextureTypeToString in scope AiTextureType.swift * Remove custom pkg-config files for mac - libassimp.5.2.4 has working support * Fix tests * Update mint dependencies * Update CI * Update headers * Add Swift Package Index shields * Update macOS runner platform * Update Linux CI to account for missing make * Remove texture to string * Make tests Linux compatible again * Update README * Fix linux CI cache
Should be fixed with #23 and release 2.2.0 - please verify - sorry for taking so long |
Bug Description
*A clear and concise description of what the bug is.
When i add this this package as package dependencies and try to build my application i got build failure error that reads as
String(cString: TextureTypeToString(aiTextureType(rawValue: rawValue)))
Cannot find TextureTypeToString in scope
it is in AiTextureType.swift file
Information
branch master
macOS 12.5 Monterey
swift version 5.6.1
Checklist
main
/master
branch of this package.Steps to Reproduce
Steps to reproduce the behavior:
Add this package as package dependencies and try to build your application
extension AiTextureType: CustomDebugStringConvertible {
public var debugDescription: String {
String(cString: TextureTypeToString(aiTextureType(rawValue: rawValue)))
}
}
Expected behavior
This should build without any problem
Actual behavior
i got build failure with above message
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