Introduce Crystal::EventLoop namespace#15226
Merged
straight-shoota merged 1 commit intocrystal-lang:masterfrom Dec 1, 2024
Merged
Introduce Crystal::EventLoop namespace#15226straight-shoota merged 1 commit intocrystal-lang:masterfrom
Crystal::EventLoop namespace#15226straight-shoota merged 1 commit intocrystal-lang:masterfrom
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I hope nobody has a branch with lots of changes for an event loop 😅 |
The current event loops are scattered a bit everywhere, or buried inside `src/crystal/system/x` when they don't use the `Crystal::System` namespace. This patch groups all the implementations under `Crystal::EventLoop` in `src/crystal/event_loop`. Of course the actual system parts are kept in (or moved to) `Crystal::System`. - `Crystal::Evented::EventLoop` => `Crystal::EventLoop::Polling` (abstract) - `Crystal::Epoll::EventLoop` => `Crystal::EventLoop::Epoll` - `Crystal::Kqueue::EventLoop` => `Crystal::EventLoop::Kqueue` - `Crystal::LibEvent::EventLoop` => `Crystal::EventLoop::LibEvent` - `Crystal::IOCP::EventLoop` => `Crystal::EventLoop::IOCP` - `Crystal::IOCP` => `Crystal::System::IOCP` A new evloop, for example `io_uring`, would naturally be implemented as `Crystal::EventLoop::IoUring`.
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straight-shoota
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Nov 28, 2024
Crystal::EventLoop namespace
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The event loop implementations are scattered a bit everywhere, or buried inside
src/crystal/system/oswhen they don't use theCrystal::Systemnamespace at all.This patch groups all the implementations under
Crystal::EventLoopinsrc/crystal/event_loop. Of course the system parts are kept in (or moved to)Crystal::System.Crystal::Evented::EventLoop=>Crystal::EventLoop::Polling(abstract)Crystal::Epoll::EventLoop=>Crystal::EventLoop::EpollCrystal::Kqueue::EventLoop=>Crystal::EventLoop::KqueueCrystal::LibEvent::EventLoop=>Crystal::EventLoop::LibEventCrystal::IOCP::EventLoop=>Crystal::EventLoop::IOCPCrystal::IOCP=>Crystal::System::IOCPA new evloop, for example
io_uring, would naturally be implemented asCrystal::EventLoop::IoUring.Builds on top of #15206. See commit 5cd85da.