Fix: Crystal::SpinLock doesn't need to be allocated on the HEAP#14972
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straight-shoota merged 1 commit intocrystal-lang:masterfrom Sep 6, 2024
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The abstraction is a mere abstraction over an atomic integer and the object itself are only ever used internally of other objects, with the exception of Channel where the code explicitely accesses the ivar directly (thus not making copies). We can avoid a HEAP allocation everywhere we use them (i.e. in lots of places).
straight-shoota
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Sep 5, 2024
Crystal::SpinLock doesn't need to be allocated in the HEAP
Crystal::SpinLock doesn't need to be allocated in the HEAPCrystal::SpinLock doesn't need to be allocated on the HEAP
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The object is a mere abstraction over an atomic integer and the object itself are only ever used internally of other objects and not shared, with the exception of Channel where the code explicitly accesses the ivar directly (still no copies).
We can avoid a HEAP allocation everywhere we use them (i.e. in lots of places).
Extracted from #14959