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springcloudgame

spring cloud + netty + protobuf + mongodb session

make http requests for almost game works that loadbalance to eureka services and use mongodb as central sharable cache/persistence, and think socket services as a kind of game service, and category socket services to pushing notufications and realtime battle service.

use route function to assign tcp service to one session.

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spring cloud+netty+protobuf game framework

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