feat: fsr frame generation and streamline updates#987
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chore: messy update dx12 swapchain branch
alandtse
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Jul 20, 2025
) * chore: dx12 swapchain attempt * style: 🎨 apply clang-format changes * chore: small fixes * chore: maytbe better * style: 🎨 apply clang-format changes * chore: more experiments * style: 🎨 apply clang-format changes * feat: load ffx dx12 dll * style: 🎨 apply clang-format changes * chore: add more headers * feat: c++ api * style: 🎨 apply clang-format changes * chore: more ffx code * style: 🎨 apply clang-format changes * feat: fsr frame generation * style: 🎨 apply clang-format changes * fix: fidelityfx fg * style: 🎨 apply clang-format changes * fix: most merge errors * chore: cleanup * chore: enable async * chore: syncing things * style: 🎨 apply clang-format changes * fix: fg * style: 🎨 apply clang-format changes * chore: fix syncing * style: 🎨 apply clang-format changes * chore: cleanup * feat: updated dlss/nis * style: 🎨 apply clang-format changes * chore: better latency * style: 🎨 apply clang-format changes * fix: swapchain when fg disabled * chore: cleanup * chore: cleanup settings * chore: remove dlss fg * style: 🎨 apply clang-format changes * fix: maybe fixed sync * style: 🎨 apply clang-format changes * fix: probably fixed * style: 🎨 apply clang-format changes * chore: follow microsoft example * style: 🎨 apply clang-format changes * chore: use async fg * fix: force disable exclusive fullscreen * feat: frame limiter for fsr fg * feat: vsync and adaptive sync options * style: 🎨 apply clang-format changes * chore: cleanup * fix: fsr fg on older gpus * fix: async compute not on * chore: further cleanup and fixing * chore: rename * style: 🎨 apply clang-format changes * chore: rename * feat: ui composition and passthrough * style: 🎨 apply clang-format changes * fix: maybe better ui hook * chore: dont use flags * chore: limiter tweaks * chore: do not force proxy * style: 🎨 apply clang-format changes * fix: remove ui composition * style: 🎨 apply clang-format changes * chore: add jitter to fg * style: 🎨 apply clang-format changes * fix: use RCAS instead of NIS * chore: move ffx into a folder * chore: let fsr fg handle tearing * chore: default to VRR * feat: add NIS sharpen back and use for everything * style: 🎨 apply clang-format changes * chore: fixing up * chore: stuff * style: 🎨 apply clang-format changes * chore: remove some statics * chore: move some things to global * chore: nis tweaks * chore: modify ui hook * chore: dx12 swapchain in global * style: 🎨 apply clang-format changes * chore: d3d12 interop work * chore: no vr for fg * chore: no feature level check * style: 🎨 apply clang-format changes * fix: frame limiter * chore: update dlss dll * chore: use preset K for dlss * chore: fixes * chore: decrease required directx version * feat: fg diagnostics * chore: change default dlss preset * style: 🎨 apply clang-format changes * chore: better docs * chore: remove streamline * chore: remove option to disable fg/upscaling * style: 🎨 apply clang-format changes --------- Co-authored-by: doodlum <doodlum@users.noreply.github.com>
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NIS sharpening for everything
DLSS transformer model
Streamline fully up to date
DX12 swapchain proxy
FSR frame generation using the latest official FSR DLL via FFX API using modified helpers for runtime loading.
Removed old DLSS Frame Generation because too difficult to maintain.