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fix(pbr): more mlp refraction fixes#972

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doodlum merged 2 commits into
community-shaders:devfrom
ThePagi:patch-6
Feb 17, 2025
Merged

fix(pbr): more mlp refraction fixes#972
doodlum merged 2 commits into
community-shaders:devfrom
ThePagi:patch-6

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@ThePagi ThePagi commented Feb 17, 2025

Added a check to avoid wrong refraction when light is behind the surface, fixed bug in my fix where nif properties got ignored.

@doodlum doodlum merged commit cbf88d9 into community-shaders:dev Feb 17, 2025
alandtse pushed a commit to alandtse/open-shaders that referenced this pull request Jul 20, 2025
* fix(pbr): more mlp refraction fixes

* style: 🎨 apply clang-format changes

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Co-authored-by: ThePagi <ThePagi@users.noreply.github.com>
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2 participants