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fix: fix blown out water specular #1853
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97d4e1c
fix: fix blown out water specular
doodlum 3ab734b
Merge branch 'dev' into water-brightnes-fix
doodlum f074c0c
chore: tonemap instead
doodlum 9b2cc09
Merge branch 'water-brightnes-fix' of https://github.com/doodlum/skyr…
doodlum 82b6619
fix: fix nonsense
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Tonemap may unintentionally dim specular for moderate
DeepColor.wvalues.1.0 - exp(-x)asymptotes to 1.0, which fixes the blown-out case (x > 2000), but it also compresses moderate values: atDeepColor.w = 1.0the result is ~0.632 (a ~37% reduction vs. the previous direct multiply), and atDeepColor.w = 0.5it's ~0.393 (a ~21% reduction). If vanilla records commonly use values in the 0–2 range for normal water, this would noticeably reduce their specular brightness compared to before.Was this dimming for "normal" records evaluated, or is the intent purely to tame the extreme outliers? A scaled variant like
1.0 - exp(-DeepColor.w / k)with an appropriatekcould shift the knee point to preserve existing behavior for typical values while still clamping the extremes.Also, minor formatting nit — missing space before the last
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