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2 changes: 1 addition & 1 deletion .claude/CLAUDE.md
Original file line number Diff line number Diff line change
Expand Up @@ -288,7 +288,7 @@ All graphics features are globally accessible for cross-feature coordination:
- Terrain: `terrainShadows`, `terrainBlending`, `terrainVariation`, `terrainHelper`
- Materials: `extendedMaterials`, `hairSpecular`, `subsurfaceScattering`
- Effects: `screenSpaceGI`, `screenSpaceShadows`, `waterEffects`, `wetnessEffects`
- Environment: `cloudShadows`, `dynamicCubemaps`, `weatherPicker`, `skySync`
- Environment: `cloudShadows`, `dynamicCubemaps`, `weatherEditor`, `skySync`
- VR: `vr` - VR-specific adaptations and coordinate transformations

### Shared Utilities (`src/Utils/`)
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Empty file removed features/Weather Picker/CORE
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2 changes: 0 additions & 2 deletions features/Weather Picker/Shaders/Features/WeatherPicker.ini

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1 change: 0 additions & 1 deletion package/SKSE/Plugins/CommunityShaders/Overrides/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -113,7 +113,6 @@ To create feature-specific overrides, you need to use the correct feature short
- `VolumetricLighting` - Volumetric Lighting
- `VR` - VR
- `WaterEffects` - Water Effects
- `WeatherPicker` - Weather Picker
- `PerformanceOverlay` - Performance Overlay
- `WetnessEffects` - Wetness Effects
- `ExtendedTranslucency` - Extended Translucency
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2 changes: 0 additions & 2 deletions src/Feature.cpp
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Expand Up @@ -32,7 +32,6 @@
#include "Features/VolumetricLighting.h"
#include "Features/WaterEffects.h"
#include "Features/WeatherEditor.h"
#include "Features/WeatherPicker.h"
#include "Features/WetnessEffects.h"
#include "Menu.h"
#include "SettingsOverrideManager.h"
Expand Down Expand Up @@ -214,7 +213,6 @@ const std::vector<Feature*>& Feature::GetFeatureList()
&globals::features::dynamicCubemaps,
&globals::features::cloudShadows,
&globals::features::waterEffects,
&globals::features::weatherPicker,
&globals::features::performanceOverlay,
&globals::features::subsurfaceScattering,
&globals::features::terrainShadows,
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