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4 changes: 2 additions & 2 deletions src/Features/OverlayFeature.h
Original file line number Diff line number Diff line change
Expand Up @@ -28,9 +28,9 @@ struct OverlayFeature : Feature
virtual bool IsOverlayVisible() const = 0;

/**
* @brief Get the category for UI grouping. Overlays default to "Debug".
* @brief Get the category for UI grouping. Overlays default to "Utility".
*
* Subclasses may override this to provide a different category.
*/
virtual std::string_view GetCategory() const override { return "Debug"; }
virtual std::string_view GetCategory() const override { return "Utility"; }
};
2 changes: 1 addition & 1 deletion src/Features/RenderDoc.h
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ class RenderDoc : public Feature
// Feature overrides
std::string GetName() override { return "RenderDoc"; }
std::string GetShortName() override { return "RenderDoc"; }
std::string_view GetCategory() const override { return "Debug"; }
std::string_view GetCategory() const override { return "Utility"; }
bool IsCore() const override { return true; }
bool IsInMenu() const override { return true; }
std::pair<std::string, std::vector<std::string>> GetFeatureSummary() override
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2 changes: 1 addition & 1 deletion src/Features/VR.h
Original file line number Diff line number Diff line change
Expand Up @@ -290,7 +290,7 @@ struct VR : OverlayFeature

virtual void DrawSettings() override;

virtual std::string_view GetCategory() const override { return "Debug"; }
virtual std::string_view GetCategory() const override { return "Utility"; }

//=============================================================================
// OVERLAY FEATURE OVERRIDES
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2 changes: 1 addition & 1 deletion src/Features/WeatherEditor.h
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ struct WeatherEditor : Feature
virtual inline std::string GetName() override { return "Weather Editor"; }
virtual inline std::string GetShortName() override { return "WeatherEditor"; }
virtual inline std::string_view GetShaderDefineName() override { return "WEATHER"; }
virtual inline std::string_view GetCategory() const override { return "Sky"; }
virtual inline std::string_view GetCategory() const override { return "Utility"; }
virtual inline std::pair<std::string, std::vector<std::string>> GetFeatureSummary() override
{
return {
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2 changes: 1 addition & 1 deletion src/Features/WeatherPicker.h
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ struct WeatherPicker : OverlayFeature

virtual bool SupportsVR() override { return true; }
virtual bool IsCore() const override { return true; }
virtual std::string_view GetCategory() const override { return "Sky"; }
virtual std::string_view GetCategory() const override { return "Utility"; }
virtual bool IsInMenu() const override { return true; } // Show in main menu to provide weather debugging UI

virtual std::pair<std::string, std::vector<std::string>> GetFeatureSummary() override;
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2 changes: 1 addition & 1 deletion src/Menu/FeatureListRenderer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -118,7 +118,7 @@ std::vector<FeatureListRenderer::MenuFuncInfo> FeatureListRenderer::BuildMenuLis
}

// Define category order
std::vector<std::string> categoryOrder = { "Display", "Debug", "Characters", "Grass", "Lighting", "Materials", "Post-Processing", "Sky", "Landscape & Textures", "Water", "Other" };
std::vector<std::string> categoryOrder = { "Display", "Utility", "Characters", "Grass", "Lighting", "Materials", "Post-Processing", "Sky", "Landscape & Textures", "Water", "Other" };
// Add categorized features to menu with collapsible headers
for (const std::string& category : categoryOrder) {
if (categorizedFeatures.find(category) != categorizedFeatures.end() && !categorizedFeatures[category].empty()) {
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