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fix(upscaling): fix screenshots when upscaling enabled #1520
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❓ Verification inconclusive
Null deref risk and unconditional TAA disable; gate by method and add nullptr guard
RE::GetINISetting(...) can return nullptr; dereferencing causes a crash. Also, this forces TAA off even when upscaling is kNONE or kTAA, diverging from the PR intent (“when upscaling enabled”) and may affect VR.
Suggested fix:
void Upscaling::DataLoaded() { - // Fix screenshots fix from Engine Fixes - RE::GetINISetting("bUseTAA:Display")->data.b = false; + // Fix screenshots when upscaling is active: disable menu TAA toggle to prevent artifacts + if (globals::game::isVR) + return; // Avoid touching Display INI in VR paths + + auto* setting = RE::GetINISetting("bUseTAA:Display"); + if (!setting) { + logger::warn("[Upscaling] INI setting 'bUseTAA:Display' not found; screenshot fix not applied"); + return; + } + + const auto method = GetUpscaleMethod(); + if (method != UpscaleMethod::kNONE && method != UpscaleMethod::kTAA) { + setting->data.b = false; + } }Please verify lifecycle order so that settings are loaded before DataLoaded() (to ensure GetUpscaleMethod() reflects the user config).
Guard GetINISetting and conditionally disable TAA
RE::GetINISetting(...) can return nullptr (crash); the current code also unconditionally disables TAA even for kNONE/kTAA and in VR — add a nullptr guard, skip touching the INI in VR, and only disable when upscaling is active.
void Upscaling::DataLoaded() { - // Fix screenshots fix from Engine Fixes - RE::GetINISetting("bUseTAA:Display")->data.b = false; + // Fix screenshots when upscaling is active: disable menu TAA toggle to prevent artifacts + if (globals::game::isVR) + return; // Avoid touching Display INI in VR paths + + auto* setting = RE::GetINISetting("bUseTAA:Display"); + if (!setting) { + logger::warn("[Upscaling] INI setting 'bUseTAA:Display' not found; screenshot fix not applied"); + return; + } + + const auto method = GetUpscaleMethod(); + if (method != UpscaleMethod::kNONE && method != UpscaleMethod::kTAA) { + setting->data.b = false; + } }If persistence is required, call iniPrefSettingCollection->WriteSetting(setting). Verify lifecycle order so settings are loaded before DataLoaded() (so GetUpscaleMethod() reflects user config).
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