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feat: drs based upscaling#1443

Merged
doodlum merged 269 commits into
devfrom
rebase-fixup-upscaling
Sep 8, 2025
Merged

feat: drs based upscaling#1443
doodlum merged 269 commits into
devfrom
rebase-fixup-upscaling

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@doodlum doodlum commented Sep 4, 2025

Summary by CodeRabbit

  • New Features

    • Full Upscaling subsystem with multi-backend support (DLSS/XeSS/FSR), frame-generation, new upscaling shaders and runtime UI.
  • Improvements

    • Dynamic, resolution-aware screen-space shadows and VR-aware sampling.
    • VR-aware dynamic light cluster sizing, improved depth handling and ReShade integration.
    • Per-feature lifecycle and D3D interop refinements.
  • Bug Fixes

    • Fixed UV/eye-index ordering and depth-source selection across render passes.
  • Chores

    • Added XeSS support, DirectX headers/vcpkg port, updated licenses, and .gitignore entry for local settings.

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4 participants