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Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ namespace ExtendedMaterials

#if defined(TERRAIN_VARIATION) && defined(LANDSCAPE)
#if !defined(VR)
mipLevel += 2.0; // Increase mip level to match vanilla appearance since terrain variation tends to be sharper than vanilla.
mipLevel++; // Increase mip level to match vanilla appearance since terrain variation tends to be sharper than vanilla.
#else
// When VR + terrain variation are both active, no additional mip penalty - VR gets only TV features without mip changes
#endif
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