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fix(llf): fix shadowed lights got ignored#1194

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doodlum merged 2 commits into
community-shaders:devfrom
jiayev:fix-shadowed-lights
Jun 24, 2025
Merged

fix(llf): fix shadowed lights got ignored#1194
doodlum merged 2 commits into
community-shaders:devfrom
jiayev:fix-shadowed-lights

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@jiayev jiayev commented Jun 24, 2025

Summary by CodeRabbit

  • Bug Fixes
    • Improved lighting behavior by expanding the criteria for certain lights to function correctly, including support for shadow lights.

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coderabbitai Bot commented Jun 24, 2025

Walkthrough

The change refactors three separate thunk structs into a single templated struct ValidLight<N> with type aliases for each variant. The thunk function logic is updated to return true if a_light->IsShadowLight() is true, in addition to previous conditions on portalStrict and portalGraph.

Changes

File(s) Change Summary
src/Features/LightLimitFix.h Refactored ValidLight1/2/3 structs into templated ValidLight<N> with aliases; updated thunk logic to include IsShadowLight() condition.

Sequence Diagram(s)

sequenceDiagram
    participant Caller
    participant Hooks
    participant a_light

    Caller->>Hooks: ValidLightX.thunk(a_light)
    Hooks->>a_light: Check portalStrict
    Hooks->>a_light: Check portalGraph
    Hooks->>a_light: Check IsShadowLight()
    alt Any condition true
        Hooks-->>Caller: return true
    else
        Hooks->>Hooks: Call original thunk function
        Hooks-->>Caller: return original result
    end
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Poem

In shadows deep where lights once played,
One template now holds the brigade.
Three thunks combined with clever art,
Checking shadows from the start.
A rabbit hops with code so bright,
Making sure the dark meets light!
🐰💡✨


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Reviewing files that changed from the base of the PR and between 149bcc4 and 1fb61df.

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  • src/Features/LightLimitFix.h (1 hunks)
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@jiayev jiayev changed the title fix: fix shadowcasters got ignored fix: fix shadowed lights got ignored Jun 24, 2025
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github-actions Bot commented Jun 24, 2025

✅ A pre-release build is available for this PR:
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@jiayev jiayev changed the title fix: fix shadowed lights got ignored fix(llf): fix shadowed lights got ignored Jun 24, 2025
@doodlum doodlum merged commit 4bec00c into community-shaders:dev Jun 24, 2025
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alandtse pushed a commit to alandtse/open-shaders that referenced this pull request Jul 20, 2025
This was referenced Sep 15, 2025
@coderabbitai coderabbitai Bot mentioned this pull request Mar 16, 2026
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2 participants