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Proper handle fastload skipping main menu #151

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MiranDMC
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@MiranDMC MiranDMC commented Mar 3, 2025

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MiranDMC and others added 30 commits October 11, 2023 21:32
… plugin�added more detailed error messages in some cases�updated general methods for getting and setting string parameters

added some CLEO properties and methods to CRunningScript struct�export addded: CLEO_RegisterCallback
export addded: CLEO_GetScriptVersion
cleo.cpp removed from CLEO SDK
new opcode 0DD5 (get_platform)
new opcode 00CC (breakpoint)
new opcode 00CD (trace)
new opcode 00CE (log_to_file)
support of opcodes 0662, 0663 and 0664
more error and warning messages
updated opcodes handling
* Added missing changes to CHANGELOG.md

* Header style updated.
* Used CFont from plugin sdk instead of direct memory hacks.

Fixed aspect of main menu CLEO text.
* Added 2000 and 2001 opcodes.

* Added validation of script pointer parameter in opcode 2001
Updated clearing log list effect.
Callback 'ScriptDraw' called after script elements drawing.
Adjusted  screen log display times
…120)

Now returned string is always null terminated.
Removed filling remaining part of target buffer with zeros.
* ReadFormattedString result always null terminated

* Skip would not work here anyway.
CLEO.h functions sorted. White characters unified.
Added error checking and messages to cleo_return
* Grouping repeated messages in screen log.

* Enabled last opcode trace to log.
Configured game debugging settings in all projects.
…_separator_on_end_of_workdir

Fix resolve path returning path separator at end of workdir
* Fix problem occurring when 'format' parameter provided to ReadFormattedString is internal buffer of ReadString

* Arguments name updates in CLEO.h

* Unified way params collection is implemented.

Used buffer provided by ReadStringParam instead of creating new.

* Disabled whole buffer clearing in CLEO_ReadParamsFormatted as real size might not always be known.

* fixup! Disabled whole buffer clearing in CLEO_ReadParamsFormatted as real size might not always be known.

* No reason to limit length, as user allocated memory block can be any size.

* 0AD3 now respects size limitations of output variable type.
MiranDMC and others added 28 commits December 11, 2024 20:00
* Fix command limit checking for PluginSDK called commands.

Added support of -1 argument for limits config.

* fixup! Fix command limit checking for PluginSDK called commands.

* fixup! Fix command limit checking for PluginSDK called commands.
* Fix CLEO modules path

* Fixes and refactoring of legacy CLEO support.

Added legacy option for native scripts to config.ini

* fixup! Fixes and refactoring of legacy CLEO support.

* fixup! Fixes and refactoring of legacy CLEO support.

* fixup! Fixes and refactoring of legacy CLEO support.
* Throw error when executing command past script code.

* fixup! Throw error when executing command past script code.

* fixup! Throw error when executing command past script code.

* fixup! Throw error when executing command past script code.
* Some comments updated.

Fixed example scripts to follow function argument type grammar rules.

* fixup! Some comments updated.
* Added script lag detection.

* fixup! Added script lag detection.

* fixup! Added script lag detection.
* Allow source and target block overlap in copy_memory opcode.

* copy_memory tests updated.
* Fix scriptLog problems with script callbacks from SAMP

* fixup! Fix scriptLog problems with script callbacks from SAMP
* Fixed handling of INI files in game root directory.

* fixup! Fixed handling of INI files in game root directory.
* Update read_string_from_file to not include line feed

* fixup! Update read_string_from_file to not include line feed
* Added warning about unsupported game exe version.

* fixup! Added warning about unsupported game exe version.
* Added CLEO plugins  blacklist to the conging.ini

* fixup! Added CLEO plugins  blacklist to the conging.ini

* fixup! Added CLEO plugins  blacklist to the conging.ini

* fixup! Added CLEO plugins  blacklist to the conging.ini

* fixup! Added CLEO plugins  blacklist to the conging.ini
* Allow call_method_return with nullptr this param

* Added unit tests.

* fixup! Added unit tests.

* fixup! Added unit tests.
* Added COMPAT_MODE_TIP macro.

* Enabled both too few and too many return params of 0AB2 to work in legacy modes.

* fixup! Enabled both too few and too many return params of 0AB2 to work in legacy modes.
@MiranDMC MiranDMC closed this Mar 3, 2025
@MiranDMC MiranDMC deleted the proper_handle_fastload_skipping_main_menu branch March 3, 2025 20:32
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4 participants