A clone of the classic Atari's Asteroids game, developed using C++ and the Raylib library.
- Menu
- Settings
- Endless Gameplay
- Pause
- Sound Effects
- Music
- High Score
- W/A/S/D or Arrow Keys: Move
- Space: Shoot
- Esc: Exit/Pause
- O: Options
- R: Restart
- Enter: Select
- C++ Compiler with C++11 support
- Raylib library (fetched automatically by CMake)
- CMake (3.11 or higher)
- Clone the repository
- Install a C++ compiler, such as Visual Studio, MinGW, or Cygwin.
- Install CMake
- Open a terminal and navigate to the repository folder
- Run:
mkdir build cd build cmake .. -G "Visual Studio 16 2019" # Replace with your compiler cmake --build . --config Release
- The executable will be in
build/Release/
- Clone the repository
- Install the required packages:
sudo apt-get install build-essential cmake libraylib-dev
- Open a terminal and navigate to the repository folder
- Run:
mkdir build cd build cmake .. make
- The executable will be in
build/