feat(gamestate/server): train sync node getters #2983
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Goal of this PR
Correct CTrainGameStateDataNode for >b2372 and implement several server getter natives for trains
How is this PR achieving the goal
By finishing CTrainGameStateDataNode and correcting the order for >b2372 Originally PR'd alongside server-setter trains (#2322). And implementing getter natives to allow server scripts to take advantage of this with the following natives:
GET_TRAIN_STATE
IS_TRAIN_CABOOSE
DOES_TRAIN_STOP_AT_STATIONS
GET_TRAIN_CRUISE_SPEED
GET_TRAIN_TRACK_INDEX
GET_TRAIN_FORWARD_CARRIAGE
GET_TRAIN_BACKWARD_CARRIAGE
GET_TRAIN_DIRECTION
This PR applies to the following area(s)
FiveM, Server, Natives
Successfully tested on
Game builds: ..
Platforms: Windows
Provided is a resource created to test these new server natives to ensure they work as intended train-servers-node.zip
Checklist
Fixes issues