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Fix accessibility focus loss when first focusing on text field (flutt…
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88 changes: 88 additions & 0 deletions
88
testing/ios/IosUnitTests/IosUnitTests.xcodeproj/xcshareddata/xcschemes/IosUnitTests.xcscheme
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Original file line number | Diff line number | Diff line change |
---|---|---|
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
LastUpgradeVersion = "1140" | ||
version = "1.3"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES" | ||
buildForRunning = "YES" | ||
buildForProfiling = "YES" | ||
buildForArchiving = "YES" | ||
buildForAnalyzing = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "0D6AB6B022BB05E100EEE540" | ||
BuildableName = "IosUnitTests.app" | ||
BlueprintName = "IosUnitTests" | ||
ReferencedContainer = "container:IosUnitTests.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES"> | ||
<Testables> | ||
<TestableReference | ||
skipped = "NO"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "0D6AB6C822BB05E200EEE540" | ||
BuildableName = "IosUnitTestsTests.xctest" | ||
BlueprintName = "IosUnitTestsTests" | ||
ReferencedContainer = "container:IosUnitTests.xcodeproj"> | ||
</BuildableReference> | ||
</TestableReference> | ||
</Testables> | ||
</TestAction> | ||
<LaunchAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
ignoresPersistentStateOnLaunch = "NO" | ||
debugDocumentVersioning = "YES" | ||
debugServiceExtension = "internal" | ||
allowLocationSimulation = "YES"> | ||
<BuildableProductRunnable | ||
runnableDebuggingMode = "0"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "0D6AB6B022BB05E100EEE540" | ||
BuildableName = "IosUnitTests.app" | ||
BlueprintName = "IosUnitTests" | ||
ReferencedContainer = "container:IosUnitTests.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
</LaunchAction> | ||
<ProfileAction | ||
buildConfiguration = "Release" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
debugDocumentVersioning = "YES"> | ||
<BuildableProductRunnable | ||
runnableDebuggingMode = "0"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "0D6AB6B022BB05E100EEE540" | ||
BuildableName = "IosUnitTests.app" | ||
BlueprintName = "IosUnitTests" | ||
ReferencedContainer = "container:IosUnitTests.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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