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Added raw packets for realtime encode/decode #221
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@dioptre Thanks for the pull request. Just curious what is the use case for opus encoded audio without a container? |
Fast efficient real-time streaming working like a charm. I don't have time to write unit tests this week. Thanks |
just my 2 cents. encoderWorker.min.js:1 Uncaught ReferenceError: postMessage is not defined i think in segmentPacket function you can't invoke postMessage(). need change upper IF to be aware that inrementing framesInPage variable without resetting will lead to overflow. so i added reset |
digging little deeper in source i found better (and working!) solution. (I need RAW opus frames. each frame is distinct byteArray element inserted into another byteArray) patching needed only in 3 functions: encode, flush, encodeFinalFrame (encoderWorker.js). This won't touch 'hot' path functions that deal with Ogg packing. |
I need this solution too.. |
how we would contact? |
The solution you have is good but doesn't work with decoding ogg frames, so
how about you add encodeRaw etc.
…On Wed, Feb 10, 2021, 02:21 dUkk ***@***.***> wrote:
@pitonoved <https://github.com/pitonoved>
I need this solution too..
how we would contact?
Original Author does not communicate what should i do (post here changed
lines in original code or pull another request)
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Do we still have this solution? |
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