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Releases: charisma-ai/charisma-sdk-unreal

v0.16.0 - STT Encoding Fix

14 Oct 12:23
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In this release:

  • Removed encoding from STT options to allow non-AWS STT services to function again.

Please download the compiled plugin zip, NOT the source code.

Full Changelog: v.0.15.0...v0.16.0

v0.15.0 - Non-Windows Compilation Support

12 Sep 15:16
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Support release to accommodate compilation on non-Windows devices.
This release removes redundant Windows API calls that blocked compilation on non-Windows devices.

Please download the compiled plugin zip, NOT the source code.

Full Changelog: v.0.13.0...v.0.15.0

v0.14.0 - UE 5.4 Support!

30 Aug 17:06
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Support release for UE 5.4+. Plugin compiled and ready to use.

Please download the compiled plugin zip, NOT the source code.

Full Changelog: v.0.13.0...v.0.14.0

v0.13.0 - Stability Improvements for Windows platform

08 Jul 10:18
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Stability improvements for packaging, targeting the Windows platform.

Full Changelog: v0.12.0...v.0.13.0

v0.12.0 - SDK Example Scene

05 Jun 15:30
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This release includes a simple blueprint based example scene that can be used as a basis for Charisma implementation in your own projects.

The Plug-n-Play still has its own example implementation, although this one is simpler.

Full Changelog: v0.11.1...v0.12.0

v0.11.1 - uPlugin Cleanup

03 Jun 16:22
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This release contains a small clean-up of the uPlugin file. No developer facing changes.

Full Changelog: v0.11.0...v0.11.1

v0.11.0: UE 5.3 support!

22 Dec 16:51
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This release adds support for Unreal Engine 5.3!

Note: The msgpack implementation needed to change significantly to keep the compiler happy, so please report any issues here.

v0.10.0: Mac support

15 Dec 11:43
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This release adds Mac support!

v0.9.0: Unified speech recognition, multiple TTS encoding support

04 Sep 16:33
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  • Adds the unified speech recognition API. See https://charisma.ai/docs/sdks/speech-recognition for more details.
  • Multiple text-to-speech encodings can now specified as an array, to support more voice services out the box.
  • Fixes an issue using the Actor component when no audio was generated by Charisma.

v0.7.2: UE5.2 support

15 Jun 13:28
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  • Ensured compilation on UE5.2.
  • Connection state handling has been refactored: OnConnect and OnReady have been removed as Playthrough events, and OnChangeConnectionState has been added.
  • PlaythroughEventsManager, which provided AttachPlaythroughHandlers has been removed. Instead, bind to the events directly on the Playthrough object.