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multimap viewer
The MultiMap Viewer allows you to quickly see a sideview area and its connections to all of its neighbors. The MultiMap Viewer uses a force directed graph to control layout. This allows you to see all connected areas and see illegal or non-euclidean relationships between areas (such as the drop loop in Palace 6).
Open the MultiMap Viewer by clicking the View Area
button in the Connections
dialog:
The viewer renders a sideview area and all of its connections. Here is Palace 2 (Midoro Swamp Palace), starting from the entrance:
- The
Zoom
control allows you to scale the size of the rooms. - Each room has a button which opens a side-view editor for that room.
- You can drag the rooms around to make the arragement more clear (but, the MultiMap viewer does not remember such adjustments).
The MultiMap Viewer color-codes all connections:
Illegal Connections are guessed: Any connection that goes to area 00
is
an illegal connection unless area 00
has a corresponding connection back.
The MultiMap Viewer gives some control over its properties:
- The X- and Y-Zoom control the horizontal and vertical spacing.
- Pause Convergence while dragging stops the map from adjusting itself while you are dragging rooms around.
- Converge before first draw tries to allow the map to self-adjust before the first draw. It is rather fun to turn this off and watch large maps (such as Great Palace) converge.