feat(balance): dissoluted devourer buff scales more slowly, cut max bashing bonus in half #5963
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Why should this PR be merged?
This implements some belated adjustments to how the dissoluted devourer's effect scales. In particular make it scale up more slowly so that it takes more HP of absorbed zombies to max out the effects, but also make the recently-ish-restored bash bonuses less massive.
What does this PR do?
bash_mod
given an additional cut in half so that damage bonus at max intensity is +20 instead of +40, noting that this is a fixed bonus that gets tacked onto its original damage roll.Steps to test and verify this PR
Checklist
Mandatory
closes #1234
in Summary of the PR so it can be closed automatically.main
so it won't cause conflict when updatingmain
branch later.