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Update steep parallax mapping URL
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michaliskambi committed Jul 3, 2024
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2 changes: 1 addition & 1 deletion htdocs/demo_models.php
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<li>lion bump mapping textures from
<a href="http://www-static.cc.gatech.edu/grads/d/davidp/parallax_mapping/">Philippe
David steep parallax mapping code</a>, based on <a href="http://graphics.cs.brown.edu/games/SteepParallax/index.html">paper
David steep parallax mapping code</a>, based on <a href="https://www.casual-effects.com/research/McGuire2005Parallax/index.html">paper
about steep mapping</a>.

<li><p>See also <code>AUTHORS.txt</code> files inside the archive for detailed
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2 changes: 1 addition & 1 deletion htdocs/x3d_implementation_texturing_extensions.php
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for texture creators: in <a href="http://code.google.com/p/gimp-normalmap/">GIMP
normal map plugin</a> just set <i>"Alpha Channel"</i> to <i>"Height"</i>.
A height map allows to use more sophisticated <i>parallax bump mapping</i> algorithm,
actually we have a full <a href="http://graphics.cs.brown.edu/games/SteepParallax/index.html">steep parallax mapping with
actually we have a full <a href="https://www.casual-effects.com/research/McGuire2005Parallax/index.html">steep parallax mapping with
self-shadowing</a> implementation. This can make the effect truly
amazing, but also slower.</p>

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