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packme

A single header C++ library for serialization

build License Release

  • single header
  • easy to use

Setup

#include "packme/packme.h"

Usage

non-invasive

  • aggregate struct
  • container with begin(), end(), insert(iter, val)
  • tuple-like
  • trivially copyable type
  • ...
struct A{ int a; double b;};
struct B
{
  int a;
  std::string b;
  std::vector<int> c;
  std::map<std::string, int> d;
  A e;
};

B b{ 1, "2", std::vector<int>{ 3 }, 
     std::map<std::string, int>{{ "4", 5 }},
     A{ 6, 7.0 }};
std::string str = pack(b);
B new_b = unpack<B>(str);

invasive

  • types with PACKME_FIELDS(typename, field1, field2, ...)
class C
{
private:
  int a;   
  double* b; 
public:
  C(std::string b_): a(128), b(new double(3.14)) { }   
  ~C()
  {
    delete b;
    b = nullptr;
  }
  PACKME_FIELDS(C, a, b);
}; 
C c("packme");
std::string str = pack(c);
C new_c = unpack<C>(str);

PACKME_FIELDS will generate two functions in place.

class C
{
  public:
  using packme_tuple_type = std::tuple<int, double*>;
  inline auto packme_make_tuple() const
  { return std::make_tuple(a, b); }
  explicit C(const CustomTypeHelper<C> &t)
    : a(t.get<0>()), b(t.get<1>()) {}
  // CustomTypeHelper is a helper class defined in packme.h
};

Note

  • Requires C++ 20

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A single header C++ library for serialization.

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