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Fix search element selection #30
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The idea behind this was to avoid having to pay the cost of
getIndexOfElementIDevery time the context re-rendered. That lookup isn't too expensive but it's also something I'd like to avoid doing unnecessarily. In theory, if the index didn't change, we shouldn't need to look things up again.I wonder if we could treat 0 as a special case...
Ideally we could just detect the case where we need to re-run the computation for index 0, and reset
prevSearchIndexto e.g. null at the start of the reducer.Uh oh!
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Did you come up with a small repro steps by chance? 😄 I forget what sequence used to trigger this.
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Yeah, we could handle index 0 as a special case and updating the original if condition with an additional check for index 0 makes it work. Does this make sense?
Reproduction is quite easy (if I understand it correctly 😉):
list- first element<List>should be selectedlistitem- ideally the second element in the tree<Memo(ListItem)>should be selected but the first element is still shown as selected.You could see another example in my original screen grabs as well in the PR.