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removing unnecessary complexity #1

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@rizen rizen commented Mar 17, 2024

I think the following line:

 .chooseOnBoard("cards", () => player.my("hand")!.all(Card), {

does the same thing as the new line:

 .chooseOnBoard("cards", player.my("hand")!.all(Card), {

I wouldn't bring it up except that this game is used as an example, and thus it looks like unnecessary complexity.

On line 115 of src/game/index.ts is the following line:

```ts
 .chooseOnBoard("cards", () => player.my("hand")!.all(Card), {
```

But I think it does the same thing as:
```ts
 .chooseOnBoard("cards", player.my("hand")!.all(Card), {
```

I wouldn't bring it up except that this game is used as an example, and thus it looks like unnecessary complexity.
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