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Minor updates to the README #983

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6 changes: 0 additions & 6 deletions README.md
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# Blish HUD
[![Build status](https://ci.appveyor.com/api/projects/status/43fg2d3hy4jt5ip1?svg=true)](https://ci.appveyor.com/project/dlamkins/blish-hud/branch/dev/artifacts)
[![Discord](https://img.shields.io/discord/531175899588984842.svg?logo=discord&logoColor=%237289DA)](https://discord.gg/FYKN3qh)
[![Quality Gate Status](https://sonarcloud.io/api/project_badges/measure?branch=dev&project=blish-hud_Blish-HUD&metric=alert_status)](https://sonarcloud.io/dashboard?id=blish-hud_Blish-HUD&branch=dev)

**Visit our site:** https://blishhud.com

Expand All @@ -28,10 +26,6 @@ Visit our [#💢help](https://discord.gg/qJdUhdG) channel in Discord.
- [Troubleshooting Guide](https://blishhud.com/docs/user/troubleshooting/) - Our troubleshooting guide.
- [Arcdps Blish HUD Integration](https://github.com/blish-hud/arcdps-bhud) - a plugin that uses the Arcdps Combat API and exposes some of the data to Blish HUD for compatible modules.

### Marker Pack Support
- [Pathing Module Setup Guide](https://blishhud.com/docs/markers/) - Video and written guide for using the pathing module for TacO marker packs.
- [Marker Pack Development](https://blishhud.com/docs/markers/development/attributes) - Details on the marker pack format along with attribute support.

## For Developers

Pull requests are welcome. You are encouraged to join the discussion in the [Blish HUD #🔨core_discussion Discord channel](https://discord.gg/nGbd3kU).
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