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C++ implementation of the SHOT 3D descriptor

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SHOT

C++ implementation of the SHOT 3D descriptor

SHOT is an implementation of the algorithms described in:

  • F. Tombari, S. Salti and L. Di Stefano "Unique Signatures of Histograms for Local Surface Description", The 11th IEEE European Conference on Computer Vision (ECCV) 2010.
  • F. Tombari, S. Salti, L. Di Stefano, "A combined texture-shape descriptor for enhanced 3D feature matching", IEEE International Conference on Image Processing (ICIP), September 11-14, Brussels, Belgium, 2011.
  • S. Salti, F. Tombari, L. Di Stefano, "SHOT: Unique Signatures of Histograms for Surface and Texture Description", Computer Vision and Image Understanding, May, 2014.

SHOT has been developed by the Computer Vision Laboratory of the University of Bologna (http://www.vision.disi.unibo.it) Datasets used in the experiments reported in the papers are available at the SHOT project official page

Dependencies

  • OpenCV (3.0 and above)
  • VTK (5.10 and above)

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License

SHOT is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

SHOT is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with SHOT. If not, see http://www.gnu.org/licenses/.

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