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There does not seem to be any way to turn a built unit back into a non-built unit.
This part needs handling for the unit becoming non-finished: https://github.com/beyond-all-reason/spring/blob/master/rts/Lua/LuaSyncedCtrl.cpp#L1997
This part of Unit.cpp successfully reverts units into an inbuild state, but is inaccessible to lua: https://github.com/beyond-all-reason/spring/blob/master/rts/Sim/Units/Unit.cpp#L2039
The text was updated successfully, but these errors were encountered:
Fix #1698, reverting units to nanoframe via Lua
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There does not seem to be any way to turn a built unit back into a non-built unit.
This part needs handling for the unit becoming non-finished: https://github.com/beyond-all-reason/spring/blob/master/rts/Lua/LuaSyncedCtrl.cpp#L1997
This part of Unit.cpp successfully reverts units into an inbuild state, but is inaccessible to lua: https://github.com/beyond-all-reason/spring/blob/master/rts/Sim/Units/Unit.cpp#L2039
The text was updated successfully, but these errors were encountered: