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rigid_skin

Rigid skinning animation tools

The tool takes any number of input meshes, combines them and skins them to their parents at the click of a button.

Buttons: Create Target Mesh:          Create a target mesh that you want to combine your objects to Delete Target Mesh:          Deletes the selected target mesh Mark To Target:              Mark your selected Maya mesh objects to the selected target mesh Unmark From Target:          Unmark selected targeted objects from the target mesh Retarget to selected root:   Retarget the selected target mesh to a newly selected root (for errors) Skin Selection:              Skin the selected target meshes

Installation instructions:

  • Download the project as a .zip

  • Extract the project into your documents Maya folder, the end result should look like this: documents/maya/maya_version/scripts/rigid_skin/scripts and content ​- Restart Maya if you have not done so

  • Go to your Maya script editor and type the following command: from rigid_skin import main main.main()

Save that script to your shelf and clicking it should boot the UI

Visit the following link to see the demo video: https://www.youtube.com/watch?v=MLDRxdkP43E

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Rigid skinning animation tools

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