Rigid skinning animation tools
The tool takes any number of input meshes, combines them and skins them to their parents at the click of a button.
Buttons: Create Target Mesh: Create a target mesh that you want to combine your objects to Delete Target Mesh: Deletes the selected target mesh Mark To Target: Mark your selected Maya mesh objects to the selected target mesh Unmark From Target: Unmark selected targeted objects from the target mesh Retarget to selected root: Retarget the selected target mesh to a newly selected root (for errors) Skin Selection: Skin the selected target meshes
Installation instructions:
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Download the project as a .zip
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Extract the project into your documents Maya folder, the end result should look like this: documents/maya/maya_version/scripts/rigid_skin/scripts and content - Restart Maya if you have not done so
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Go to your Maya script editor and type the following command: from rigid_skin import main main.main()
Save that script to your shelf and clicking it should boot the UI
Visit the following link to see the demo video: https://www.youtube.com/watch?v=MLDRxdkP43E