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drm/sched: Convert the GPU scheduler to variable number of run-queues
The GPU scheduler has now a variable number of run-queues, which are set up at drm_sched_init() time. This way, each driver announces how many run-queues it requires (supports) per each GPU scheduler it creates. Note, that run-queues correspond to scheduler "priorities", thus if the number of run-queues is set to 1 at drm_sched_init(), then that scheduler supports a single run-queue, i.e. single "priority". If a driver further sets a single entity per run-queue, then this creates a 1-to-1 correspondence between a scheduler and a scheduled entity. Cc: Lucas Stach <[email protected]> Cc: Russell King <[email protected]> Cc: Qiang Yu <[email protected]> Cc: Rob Clark <[email protected]> Cc: Abhinav Kumar <[email protected]> Cc: Dmitry Baryshkov <[email protected]> Cc: Danilo Krummrich <[email protected]> Cc: Matthew Brost <[email protected]> Cc: Boris Brezillon <[email protected]> Cc: Alex Deucher <[email protected]> Cc: Christian König <[email protected]> Cc: Emma Anholt <[email protected]> Cc: [email protected] Cc: [email protected] Cc: [email protected] Cc: [email protected] Cc: [email protected] Cc: [email protected] Signed-off-by: Luben Tuikov <[email protected]> Acked-by: Christian König <[email protected]> Link: https://lore.kernel.org/r/[email protected]
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Luben Tuikov
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Oct 26, 2023
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