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Fix RenderTexture internal sprite positioning and test cases (#2301)
* RenderTexture internal sprite should be anchored and positioned in middle of render texture. RenderTexture internal sprite should be active in order to support actions * No need to set RenderTexture internal sprite position, since it is already set correctly to the center of the RenderTexture * Fix RenderTexture tests due to RenderTexture internal sprite position being in middle of RendereTexture content size * Move setSprite method to protected access
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