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consortium/v2: Change rules to choose best parent #422

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@NganSM NganSM commented Mar 22, 2024

Current rule to choose best parent block does not take into consideration the justified block height of the canonical chain and new chain (if upcoming block has smaller height than that of canonical chain). This might lead to in-turn miner producing block that cannot be inserted into canonical chain because it does not satisfy all the conditions for a reorg.

Current rule to choose best parent block does not take into consideration
the justified block height of the canonical chain and new chain (if
upcoming block has smaller height than that of canonical chain). This
might lead to in-turn miner producing block that cannot be inserted into
canonical chain because it does not satisfy all the conditions for a
reorg.
@NganSM NganSM requested a review from minh-bq March 22, 2024 07:09
minh-bq added a commit to minh-bq/ronin that referenced this pull request Sep 4, 2024
In commit 94bcf95 ("fix: miner does not mine its inturn block"), we make
the miner go backward in the chain to find if it can create an inturn block
which makes the chain has high difficulty instead of just creating the new block
on the current block. However, after finality is introduced, this scenario can
happen

Current chain
10 <- 11 (diff: 3) <- 12 (diff: 3)

And the miner can create block 11 with difficulty 7. However, block 12 has
enough finality vote to justify block 11 already. So if the miner still tries to
create block 11 with difficulty 7, that block will be rejected because the old
chain has higher justified block number (11 vs maximum 10) and this miner does
not participate to make a new block in this scenario. This is undesirable as
this miner can be viewed as down even though it is still online.

PR axieinfinity#422 tries to address the above
issue but it reverts the purpose of commit 94bcf95 when the TODO is not
resolved.

This commit tries to simplify the logic of GetBestParentBlock to resolve the
issue. GetBestParentBlock does not go backward and tries to revert more than 1
block anymore, it only tries to revert 1 block (i.e. the current block) if
possible. With the above example, the miner only tries to revert block 12 if it
can create a new block 12 with difficult 7 and does not try to revert block 11.
It works with the assumption that in case the current block 12 with difficulty 3
justify block 11, it means there are enough finality votes for block 11 and the
newly created block 12 with difficulty 7 can justify block 11 too. So justified
block number in the newly created chain is the same as the old one but the new
one will have higher difficulty.
minh-bq added a commit to minh-bq/ronin that referenced this pull request Sep 4, 2024
In commit 94bcf95 ("fix: miner does not mine its inturn block"), we make
the miner go backward in the chain to find if it can create an inturn block
which makes the chain has high difficulty instead of just creating the new block
on the current block. However, after finality is introduced, this scenario can
happen

Current chain
10 <- 11 (diff: 3) <- 12 (diff: 3)

And the miner can create block 11 with difficulty 7. However, block 12 has
enough finality vote to justify block 11 already. So if the miner still tries to
create block 11 with difficulty 7, that block will be rejected because the old
chain has higher justified block number (11 vs maximum 10) and this miner does
not participate to make a new block in this scenario. This is undesirable as
this miner can be viewed as down even though it is still online.

PR axieinfinity#422 tries to address the above
issue but it reverts the purpose of commit 94bcf95 when the TODO is not
resolved.

This commit tries to simplify the logic of GetBestParentBlock to resolve the
issue. GetBestParentBlock does not go backward and tries to revert more than 1
block anymore, it only tries to revert 1 block (i.e. the current block) if
possible. With the above example, the miner only tries to revert block 12 if it
can create a new block 12 with difficult 7 and does not try to revert block 11.
It works with the assumption that in case the current block 12 with difficulty 3
justify block 11, it means there are enough finality votes for block 11 and the
newly created block 12 with difficulty 7 can justify block 11 too. So justified
block number in the newly created chain is the same as the old one but the new
one will have higher difficulty.
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