UPSTREAM PR #18880: ggml webgpu: support for backend sampling#942
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UPSTREAM PR #18880: ggml webgpu: support for backend sampling#942
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Implements SOFTPLUS (log(1 + exp(x))) with f16/f32 support. Uses f32 precision for intermediate calculations to prevent f16 overflow. * Add shader implementation and 4 variants (f32/f16, inplace/non-inplace) * Register pipelines and device support * Follow Vulkan backend numerical stability pattern
Implements EXPM1 (exp(x) - 1) with f16/f32 support. * Add shader implementation and 4 variants (f32/f16, inplace/non-inplace) * Register pipelines and device support
Implements FLOOR (rounds down to nearest integer) with f16/f32 support. * Add shader implementation and 4 variants (f32/f16, inplace/non-inplace) * Register pipelines and device support
Implements CEIL (rounds up to nearest integer) with f16/f32 support. * Add shader implementation and 4 variants (f32/f16, inplace/non-inplace) * Register pipelines and device support
Implements ROUND (rounds to nearest integer) with f16/f32 support. * Add shader implementation and 4 variants (f32/f16, inplace/non-inplace) * Register pipelines and device support
Implements TRUNC (truncates towards zero) with f16/f32 support. * Add shader implementation and 4 variants (f32/f16, inplace/non-inplace) * Register pipelines and device support
… TRUNC, EXPM1, SOFTPLUS)
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Mirrored from ggml-org/llama.cpp#18880
The refactor to backend-sampler tests in ggml-org/llama.cpp#18753 broke WebGPU CI, because we hadn't implemented necessary operations yet and something about that refactor caused the tests to automatically run and fail on whatever backend is available. I suppose I could have just modified the tests to not run on the WebGPU backend, but instead I implemented all the operations necessary to run the sampler tests via WebGPU.
So, this PR adds the following: