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Fade would fail when the difference between start and target would be…
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… too small (#19246)
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s-hadinger authored Aug 2, 2023
1 parent 58fce33 commit df50a56
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1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -23,6 +23,7 @@ All notable changes to this project will be documented in this file.
### Fixed
- Initial battery level percentage (#19160)
- Berry SK6812_GRBW crash (#19166)
- Fade would fail when the difference between start and target would be too small

### Removed

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2 changes: 1 addition & 1 deletion tasmota/tasmota_xdrv_driver/xdrv_04_light.ino
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Expand Up @@ -2080,7 +2080,7 @@ bool LightApplyFade(void) { // did the value chanegd and needs to be applied
Light.fade_duration = LightGetSpeedSetting() * 500;
Light.speed_once_enabled = false; // The once off speed value has been read, reset it
if (!Settings->flag5.fade_fixed_duration) {
Light.fade_duration = (distance * Light.fade_duration) / 1023; // time is proportional to distance, except with SO117
Light.fade_duration = (distance * Light.fade_duration) / 1023 + 1 /* make sure value is not zero */; // time is proportional to distance, except with SO117
}
if (Settings->save_data) {
// Also postpone the save_data for the duration of the Fade (in seconds)
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