chore(deps): update @deck.gl/mesh-layers requirement from ~9.2.2 to ~9.2.6 in /superset-frontend/plugins/legacy-preset-chart-deckgl#37239
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This PR has CI failures due to npm dependency resolution issues causing Errors:
This requires manual intervention to properly regenerate the lockfile while pinning transitive dependencies correctly. |
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Rebased on master after PR #37450 merged, which fixed the query-string/encodable ESM issue. The lockfile has been regenerated and this PR is ready for review. |
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Same webpack type error as #37438 — deck.gl/luma.gl type incompatibilities. All three deck.gl/luma.gl PRs need coordinated updates. |
Updates the requirements on [@deck.gl/mesh-layers](https://github.com/visgl/deck.gl) to permit the latest version. - [Release notes](https://github.com/visgl/deck.gl/releases) - [Changelog](https://github.com/visgl/deck.gl/blob/v9.2.6/CHANGELOG.md) - [Commits](visgl/deck.gl@v9.2.2...v9.2.6) --- updated-dependencies: - dependency-name: "@deck.gl/mesh-layers" dependency-version: 9.2.6 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com>
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Coordinated upgrade of all deck.gl and luma.gl packages to version ~9.2.6 to ensure type compatibility. Individual Dependabot PRs were failing due to TypeScript type mismatches (Device type from different luma.gl versions). Updated packages: - @deck.gl/aggregation-layers: ~9.2.5 → ~9.2.6 - @deck.gl/core: ~9.2.5 → ~9.2.6 - @deck.gl/extensions: ~9.2.5 → ~9.2.6 - @deck.gl/geo-layers: ~9.2.5 → ~9.2.6 - @deck.gl/layers: ~9.2.5 → ~9.2.6 - @deck.gl/mesh-layers: ~9.2.2 → ~9.2.6 - @deck.gl/react: ~9.2.5 → ~9.2.6 - @luma.gl/constants: ~9.2.4 → ~9.2.6 - @luma.gl/core: ~9.2.2 → ~9.2.6 Supersedes: #37472, #37438, #37240, #37239 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Closing in favor of #37718 which performs a coordinated upgrade of all deck.gl and luma.gl packages to ~9.2.6. The individual upgrades were causing TypeScript type mismatches. |
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OK, I won't notify you again about this release, but will get in touch when a new version is available. If you'd rather skip all updates until the next major or minor version, let me know by commenting If you change your mind, just re-open this PR and I'll resolve any conflicts on it. |
Updates the requirements on @deck.gl/mesh-layers to permit the latest version.
Release notes
Sourced from
@deck.gl/mesh-layers's releases.Changelog
Sourced from
@deck.gl/mesh-layers's changelog.... (truncated)
Commits
e424548v9.2.680b5bd4fix(IconManager) Fix icon frame x/y for auto packed icons (#9928)240845dfix(mapbox): MapboxOverlay: render deck layers in batches (#9939)c2f152cchore: bump luma to 9.2.6 (#9940)93a8644feat(core): Improved GlobeController (#9913)d6c5e17chore(deps-dev): bump puppeteer from 22.15.0 to 24.26.1 (#9847)06aa004pydeck: Clarify how to pass full controller options (#9897)28f6a3efix(core): Reset interaction state for smooth=false (#9908)f543ba9fix(IconLayer): don't generateMipmaps before data loaded (#9909)b8baf2afix(carto): More defensive code in RasterLayer (#9911)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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