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UE4 Plugin for syncing the active Play In Editor session with the other Level Editor Viewports.

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Game Viewport Sync

Unreal Engine Plugin for syncing the active Play In Editor session with the other Level Editor Viewports.

Preview

Supported Unreal Versions: 5.3

Features:

  • Simple Setup
  • Actor tracking/following with orbit camera controls
    • If the follow actor does not exist at level start up it will be automatically attached when it becomes available
  • Per viewport setting toggle

Getting Started:

  • Add the plugin to your project ([GameDirectory]/Plugins/) folder (either via cloning or from the releases tab)
  • Open the editor.
  • Enable the Plugin in the Plugins Menu
  • That's it! (You can add additional level editor viewports to the drop down the usual way via Window->Viewports menu)

Configuration:

All settings can be configured via the viewport window drop down menu:

DropDownConfig

You can follow an actor via the menu above, right clicking on the actor itself (see gif below) or via the shortcut ALT + SHIFT + F)

RightClickContextMenuConfig

Note:

Currently does not support persistent viewport settings.

Follow the issue here:

https://github.com/jackknobel/GameViewportSync/issues/1

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UE4 Plugin for syncing the active Play In Editor session with the other Level Editor Viewports.

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