Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Texturing segfault fix #923

Merged
merged 1 commit into from
Nov 4, 2020
Merged

Texturing segfault fix #923

merged 1 commit into from
Nov 4, 2020

Conversation

nick22dev
Copy link
Contributor

Description

Fixed reference after null crash on texturing replaceMesh method called when not using a basic unwrap.

Features list

Implementation remarks

Introduced in diff between 2.3.0 & 2.2.0

Fixed reference after null crash on texturing replaceMesh method called when not using a basic unwrap

Issue
alicevision/Meshroom#1107
@natowi natowi added the bugfix label Oct 24, 2020
@nick22dev nick22dev changed the title Update Texturing.cpp Texturing segfault fix Oct 24, 2020
@fabiencastan fabiencastan added this to the 2.4.0 milestone Nov 4, 2020
@fabiencastan fabiencastan merged commit 63fe7f0 into alicevision:develop Nov 4, 2020
@fabiencastan
Copy link
Member

fabiencastan commented Nov 4, 2020

@DietCoder Thanks for the bug fix!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

[bug] Texturing Segmentation fault (Meshroom-2020.1.0 for Linux)
3 participants